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Posts Tagged Star Citizen


Star Citizen reaches $42 million in funding – We got towels!

Star Citizen is real, that much we know thanks to the Dogfighting Module reveal a few days ago.

By Paul Younger | 16 Apr 2014 | Comments Off

Chris Roberts answers more Star Citizen questions and shows a knife

Chris Roberts is back at work after last week’s Dogfighting Module reveal to answer more questions about Star Citizen.

By Paul Younger | 15 Apr 2014 | Comments Off

Star Citizen Dogfighting Module details revealed – Full Report

This evening Chris Roberts revealed the Star Citizen Dogfighting module live from PAX, an event fans have been waiting weeks for.

By Paul Younger | 11 Apr 2014 | 11

Star Citizen Dogfighting Module reveal tonight – Watch it all live

Update: Read our full report with slides.
The reveal of the Star Citizen Dogfighting module is literally thirty minutes away.

By Paul Younger | 11 Apr 2014 | Comments Off

Star Citizen Dog Fighting report #2 – Module won’t be completely polished for PAX

In the second episode of the Star Citizen Dog Fighting video series the team discuss how they’re preparing for launch.

By Paul Younger | 5 Apr 2014 | Comments Off

Star Citizen’s Chris Roberts is fully behind the Facebook Oculus VR acquisition

The big industry surprise last week was the acquisition of Oculus VR by Facebook and reception of the news was mixed.

By Paul Younger | 1 Apr 2014 | 4

Star Citizen reaches $41 million in funding – Towels getting closer

As the Dogfighting Module release looms, backers of Star Citizen have helped Cloud Imperium reach the milestone of $41 million.

By Paul Younger | 1 Apr 2014 | Comments Off

Star Citizen talks peripherpals for the Dogfighting Module in new video

The Star Citizen Dogfighting Module is expected to be released some time next month but are you ready?

By Paul Younger | 29 Mar 2014 | 5

Star Citizen Asteroid Hangar and Room System demonstrated

The latest behind the scenes video from Cloud Imperium for Star Citizen joins the Behaviour team in Montreal to find out more about the game’s Asteroid Hangar and Room System.

By Paul Younger | 28 Mar 2014 | Comments Off

Star Citizen touts fancy pants Kythera AI system

Rumours that Star Citizen is just an elaborate pyramid scheme to extract money from spaceship fetishists have been greatly exaggerated, because if that were the case why would it need an AI system, eh?

By Peter Parrish | 12 Mar 2014 | Comments Off

Star Citizen reaches $40 million in funding

It’s another week and another mammoth milestone for Cloud Imperium as they reach the $40 million funding goal for Star Citizen.

By Paul Younger | 10 Mar 2014 | 5

Star Citizen single player Squadron 42 video dev update

Star Citizen is being developed at various locations around the globe as you’ll have discovered if you read the new monthly report.

By Paul Younger | 4 Mar 2014 | Comments Off

Star Citizen information overload in new monthly update

It’s always great to read what’s going on behind the scenes with games you’ve either backed or have an interest in.

By Paul Younger | 4 Mar 2014 | Comments Off

Star Citizen Hangar patch brings Oculus Rift support

Cloud Imperium has updated the Star Citizen Hangar Module with a new patch.

By Paul Younger | 28 Feb 2014 | Comments Off

IncGamers Podcast / Vidcast #154

Welcome one and all to another IncGamers Podcast, in which the team discuss Square Enix’s incredible inability to provide a Thief Steam key for review purposes.

By Peter Parrish | 26 Feb 2014 | 3

Star Citizen reaches $39 million funding goal – Procedurally generated planets planned

Backers of Cloud Imperium’s Star Citizen can now tick off the $39 million funding goal from their charts as the game reaches this latest milestone in funding.

By Paul Younger | 21 Feb 2014 | 1

Star Citizen Dogfighting Module being revealed and possibly released in April

Cloud Imperium’s Star Citizen Dogfighting Module was delayed at the end of last year and there was no word as to when it would be revealed.

By Paul Younger | 13 Feb 2014 | 14

Star Citizen raises $38 million – Another star system is added

That $40 million is getting closer as Star Citizen reaches the next goal of $38 million.

By Paul Younger | 5 Feb 2014 | 7

Star Citizen reaches $37 million – Organization system launches

It’s taken a little longer than usual but Cloud Imperium has reached the latest money milestone raising $37 million for Star Citizen.

By Paul Younger | 22 Jan 2014 | Comments Off

Watch Chris Roberts tour the Manchester Foundry 42 Star Citizen studio

If you’ve been following Star Citizen‘s development then you’ll know that the single player portion of the game is bring created in Manchester here in the UK by the British arm of Cloud Imperium.

By Paul Younger | 19 Jan 2014 | 2

Chris Roberts answers more Star Citizen Questions in new video

Chris Roberts is back to answer more questions on Star Citizen and it’s a varied batch touching on numerous topics.

By Paul Younger | 12 Jan 2014 | 2

Star Citizen reaches $35 million in funding

Star Citizen has reached the next crowdfunding milestone of $35 million and all I can hear in my head right now is Tim’s voice saying “stop giving them money!”.

By Paul Younger | 23 Dec 2013 | Comments Off

Star Citizen dogfighting shown in live stream today – Watch now

We may all be weeping over the fact that the Star Citizen dogfighting module won’t make a release this year but there was more information to be had from Cloud Imperium today.

By Paul Younger | 20 Dec 2013 | Comments Off

IncGamers Podcast / Vidcast #145

‘Twas the penultimate IncGamers Podcast before Christmas, and all around the house, PCs were gaming, with keyboard and mouse.

By Peter Parrish | 18 Dec 2013 | Comments Off

Star Citizen Dogfighting Module questions answered by Chris Roberts in video

Yesterday today Cloud Imperium announced the delay of the Star Citizen Dogfighting module and this evening Chris Roberts answered questions from the community on the game mode.

By Paul Younger | 18 Dec 2013 | Comments Off

Star Citizen Dogfighting Module release delayed

Chris Roberts and Cloud Imperium have decided to delay the release of the Star Citizen Dogfighting Module which was expected by the end of this year.

By Paul Younger | 17 Dec 2013 | Comments Off

Star Citizen reaches $34 million in funding – New locations are next

It’s taken a couple of weeks but it’s finally arrived, the $34 million goal for Cloud Imperium’s Star Citizen.

By Paul Younger | 7 Dec 2013 | Comments Off

Star Citizen reaches $32 [Update $33] million – Backers go funding crazy

I didn’t think I would be writing another Star Citizen update for at least 48 hours but how wrong I was.

By Paul Younger | 27 Nov 2013 | 3

Star Citizen hits $31 million and unlocks a mining platform

It’s the second Star Citizen update in 24 hours and the game has raised another million. 

By Paul Younger | 26 Nov 2013 | Comments Off

Star Citizen reaches $30 million in funding

It’s taken just three days for Star Citizen to raise another $1m, it’s so fast I had to double-take the update.

By Paul Younger | 25 Nov 2013 | Comments Off