Posts Tagged Star Citizen
Star Citizen hits the $60 million in funding – More ships coming
In just over a week Star Citizen has raised another $1 million.
Chris Roberts talks Star Citizen funding on TV – He’s also “no George Clooney”
Chris Roberts was recently in Aus and he dropped into ABC to explain Star Citizen and how to make cash.
Star Citizen FPS module revealed – Watch it in action
Cloud Imperium are down under to show off the Star Citizen FPS module and it’s looking rather impressive.
Star Citizen’s Arena Commander patch 0.9.2 is all about refined control
This is your official acronym warning for Star Citizen and Arena Commander’s patch 0.9.2, which features ESP, ITTS, HOMAS and PIPs.
Star Citizen FPS module: 1 November reveal times detailed
Cloud Imperium will be revealing more about the Star Citizen FPS module as part of the PAX Australia line-up on 1 November, so here are the times you need to remember if you’re planning to tune in.
Elite: Dangerous and Star Citizen Oculus Rift DK2 impressions
In my last article on the Oculus Rift Dev Kit 2 (DK2) I took a look at the new hardware and debated whether virtual reality (VR) was the next big thing for PC gamers.
Star Citizen reaches $59 million – FPS module is “fully featured game”.
It’s almost at 60 but not quite yet. Still, you can’t complain at 59.
IncGamers Podcast #187
The podcast boosts its numbers back up to three this week, as Paul completes work on the Hanging Gardens of Babylon (aka: his back yard.) There’s pleasing Lucasarts-related news from GOG, which brings TIE Fighter and X-Wing (plus Sam & Max and others) to the digital world.
Star Citizen’s FPS team promise basically everything in AMA
Now look, I don’t want to be too skeptical about all of this but a new Reddit AMA with the team behind the FPS portions of Star Citizen has set off the Molyneux alarm.
Star Citizen hits PAX Australia next week – Next phase to be shown
Cloud Imperium head down under with Star Citizen next week and more will be revealed.
Star Citizen Arena Commander patched to V0.9.1.3 adding the 325a
It may be the weekend but Cloud Imperium has pumped out a new patch for Star Citizen Arena Commander.
Star Citizen reaches $58 million following CitizenCon stream
The Star Citizen cash keeps rolling in after a successful CitizenCon.
Star Citizen’s Arena Commander ships all free to fly this week
All five of the Arena Commander ships currently in Star Citizen will be freely available for backers to fly for the rest of this week.
Star Citizen Arena Commander v0.9.1.1 update released
The 300i should now be performing as intended thanks to COMSTAB fixes.
Star Citizen hits $55 million. All money “to be spent on development”
Star Citizen has raised another million in a matter of days and Chris Roberts sounds very pleased.
Star Citizen Patch 13.1 (0.9.1) released with more control customisation
Cloud Imperium continue to tweak the current build of Star Citizen, and there are some nice additions in this 0.9.1 update to Arena Commander.
Star Citizen reaches $54 million and gets more AI characters
The next goal has been reached and there’s going to be more AI characters planetside.