Posts Tagged Star Citizen


Star Citizen $63 million reached – Pets go into space at next goal

PIGS IN SPAAAAAACE! It was only a matter of time before pets became a goal.

By Paul Younger | 27 Nov 2014 | 2

Star Citizen Arena Commander 0.9.21 released with Liquor Cabinet

Every space traveller needs a good drink now and again. Don’t drink and fly kids!

By Paul Younger | 15 Nov 2014 | 0

Chris Roberts talks Star Citizen and textures with AMD

Cloud Imperium want to push the boundaries with textures as Chris Roberts explains.

By Paul Younger | 11 Nov 2014 | 2

Star Citizen reaches $61 million and unlocks the boarding ship

New ships are keeping the money rolling in as Star Citizen raised another million in three days.

By Paul Younger | 9 Nov 2014 | 2

Star Citizen hits the $60 million in funding – More ships coming

In just over a week Star Citizen has raised another $1 million.

By Paul Younger | 7 Nov 2014 | 0

Chris Roberts talks Star Citizen funding on TV – He’s also “no George Clooney”

Chris Roberts was recently in Aus and he dropped into ABC to explain Star Citizen and how to make cash.

By Paul Younger | 6 Nov 2014 | 13

IncGamers Podcast #188

This week the IncGamers Podcast team all managed to play at least a little bit of the Evolve alpha, which means we’re able to have a nice little chat about it and decide whether we had a good time or not.

By Peter Parrish | 4 Nov 2014 | 5

Star Citizen FPS module revealed – Watch it in action

Cloud Imperium are down under to show off the Star Citizen FPS module and it’s looking rather impressive.

By Paul Younger | 1 Nov 2014 | 11

Star Citizen’s Arena Commander patch 0.9.2 is all about refined control

This is your official acronym warning for Star Citizen and Arena Commander’s patch 0.9.2, which features ESP, ITTS, HOMAS and PIPs.

By Peter Parrish | 31 Oct 2014 | 0

Star Citizen FPS module: 1 November reveal times detailed

Cloud Imperium will be revealing more about the Star Citizen FPS module as part of the PAX Australia line-up on 1 November, so here are the times you need to remember if you’re planning to tune in.

By Peter Parrish | 31 Oct 2014 | 0

Elite: Dangerous and Star Citizen Oculus Rift DK2 impressions

In my last article on the Oculus Rift Dev Kit 2 (DK2) I took a look at the new hardware and debated whether virtual reality (VR) was the next big thing for PC gamers.

By Paul Younger | 30 Oct 2014 | 12

Star Citizen reaches $59 million – FPS module is “fully featured game”.

It’s almost at 60 but not quite yet. Still, you can’t complain at 59.

By Paul Younger | 29 Oct 2014 | 7

IncGamers Podcast #187

The podcast boosts its numbers back up to three this week, as Paul completes work on the Hanging Gardens of Babylon (aka: his back yard.) There’s pleasing Lucasarts-related news from GOG, which brings TIE Fighter and X-Wing (plus Sam & Max and others) to the digital world.

By Peter Parrish | 28 Oct 2014 | 1

Star Citizen’s FPS team promise basically everything in AMA

Now look, I don’t want to be too skeptical about all of this but a new Reddit AMA with the team behind the FPS portions of Star Citizen has set off the Molyneux alarm.

By Peter Parrish | 24 Oct 2014 | 20

Star Citizen hits PAX Australia next week – Next phase to be shown

Cloud Imperium head down under with Star Citizen next week and more will be revealed.

By Paul Younger | 22 Oct 2014 | 1

Star Citizen Arena Commander patched to V0.9.1.3 adding the 325a

It may be the weekend but Cloud Imperium has pumped out a new patch for Star Citizen Arena Commander.

By Paul Younger | 17 Oct 2014 | Comments Off

Star Citizen reaches $58 million following CitizenCon stream

The Star Citizen cash keeps rolling in after a successful CitizenCon.

By Paul Younger | 13 Oct 2014 | Comments Off

Star Citizen’s Arena Commander ships all free to fly this week

All five of the Arena Commander ships currently in Star Citizen will be freely available for backers to fly for the rest of this week.

By Peter Parrish | 11 Oct 2014 | 1

Star Citizen Arena Commander v0.9.1.1 update released

The 300i should now be performing as intended thanks to COMSTAB fixes.

By Paul Younger | 4 Oct 2014 | Comments Off

Star Citizen hits $55 million. All money “to be spent on development”

Star Citizen has raised another million in a matter of days and Chris Roberts sounds very pleased.

By Paul Younger | 1 Oct 2014 | 6

Star Citizen Patch 13.1 (0.9.1) released with more control customisation

Cloud Imperium continue to tweak the current build of Star Citizen, and there are some nice additions in this 0.9.1 update to Arena Commander.

By Paul Younger | 30 Sep 2014 | 4

Star Citizen reaches $54 million and gets more AI characters

The next goal has been reached and there’s going to be more AI characters planetside.

By Paul Younger | 26 Sep 2014 | Comments Off

Star Citizen heading to PAX Australia for more reveals

The next phase of Star Citizen development will be revealed by Chris Roberts
Cloud Imperium likes to use the big videogame shindigs to show off upcoming features.

By Paul Younger | 19 Sep 2014 | Comments Off

IncGamers Podcast #181

In this week’s episode of the podcast, we have a high level ethical and intellectual debate about whether we’d sell out for a sum of $2.5 billion do … we would.

By Peter Parrish | 16 Sep 2014 | 4

Star Citizen Arena Commander patched to fix queue issues

Cloud Imperium dive into the Star Citizen Arena Commander patch fixing over the weekend to sort out some problems.

By Paul Younger | 15 Sep 2014 | Comments Off

Star Citizen Arena Commander v0.9 race mode impressions

Star Citizen backers have been waiting eagerly for this update, so how is the race mode?

By Paul Younger | 13 Sep 2014 | 8

Star Citizen Arena Commander v0.9 released

Get your racing helmet on, the patch is finally here with a load of updates.

By Paul Younger | 12 Sep 2014 | Comments Off

Star Citizen’s M50 trailer hits the top gear of parody

A new trailer for the Origin M50 ship reveals the horrifying truth; that a version of Jeremy Clarkson still exists in the future.

By Peter Parrish | 12 Sep 2014 | 1

Star Citizen smashes through the $53 million funding goal

Cloud Imperium are obviously dropping the ball with Star Citizen because this goal took almost two weeks to reach.

By Paul Younger | 12 Sep 2014 | Comments Off

Star Citizen’s Arena Commander v0.9 will release on Friday

A new status update communique has appeared on the Star Citizen site, confirming that the much anticipated Arena Commander v0.9 will be released tomorrow.

By Peter Parrish | 12 Sep 2014 | Comments Off