Posts Tagged Sim City
Expensive SimCity Cities of Tomorrow pre-orders now online – Get Launch Arcology
SiomCity fans will not be too happy with the price of the just announced expansion SimCity Cities of Tomorrow.
Don’t get cross: SimCity Red Cross DLC is expensive, but also for charity
The latest piece of SimCity DLC is like some kind of moral point of debate waiting to happen.
A look at SimCity’s new map Granite Lake coming in Update 6
Coming in game Update 6 for SimCity is a new map called Granite Lake.
Maxis issue SimCity survey to players – Bigger cities and more included
Late last night Maxis and EA issued a survey to all registered SimCity players.
Maxis release SimCity 3.0 update notes – Patch coming this week
The SimCity 3.0 update is due later this week and Maxis has issued a final list of what’s coming in the release.
SimCity Crest DLC touches a nerve – DLC to boycott for ethical reasons
Last month Maxis released the free DLC for the Nissan Leaf which at the time received a mixed reaction from the community.
Advertising comes to SimCity with Nissan DLC. A slippery slope?
Today EA released a new piece of free DLC for SimCity, the Nissan Leaf Charging station.
SimCity Patch 1.8 Tackles Police, Crims and Roads
Maxis have released the second SimCity patch of the week which, again, tackles the bugs unearthed by the community.
SimCity traffic improvements now live in 1.7 patch
Maxis has finally released the 1.7 patch for SimCity which includes the traffic improvements.
SimCity v1.6.1 update brings back achievements
I’m pretty sure we have been playing on some sort of weird SimCity server as achievements have always been on, as has Cheetah mode.
Our SimCity traffic highlights problems addressed in Maxis’ update #8
Here at IncGamers we have so far played well over 100 hours of SimCity in preparation for our review early next week.
Maxis explains SimCity streetcar logic – Traffic does need sorting
Traffic is a hot topic in SimCity right now with players being puzzled by some of the logic behind how traffic flow works and how that effects the actual Sims and city progression.
SimCity v1.5 arrives with latency and crash fixes
Patching continues for SimCity this evening and in this update there’s a game crash fix, latency improvements and more.
Maxis on SimCity city rollbacks and more servers – Update #5
Another day, another SimCity update. As we know loads of you have been either waiting to get on or are enjoying the game, we’ll keep you posted on these as they appear.
Maxis will look at offline Sim City to earn fans’ trust
As part of keeping the Sim City community up to date with what’s been happening with Sim City, Maxis’ SVP Lucy Bradshaw hit Twitter to take questions from the community.
EA adds new Sim City servers – v1.3 patch released
As promised, the EA team has now increased the server pool for Sim City players to alleviate the load.
Sim City stability update and EA compensates customers
Here in Europe there has been less issues with Sim City than in the US, in fact it’s not been that bad at all apart from a few queues.
UK Sim City launch goes smoothly
We were waiting for the hamsters to die on the Sim City servers here in Europe when it went live at midnight but thankfully it all went well.
Sim City Patch 1.2 deployed and note from Senior Producer
Work continues on Sim City this evening with news of a patch v1.2 release which will sort out the following issues:
* Fix for crash caused most commonly occurring on servers experiencing lag.
Amazon stops selling digital copies of Sim City after complaints
More bad news for EA and Maxis this evening, Amazon in the US has now pulled Sim City from sale following complaints from Amazon customers.
Sim City Ocean Quigley Interview
Ahead of next week’s launch, earlier today we caught up with Maxis’ Creative Director Ocean Quigley to find out more about the game, its development, the future, the DRM debate, what to expect next week and how he manages to groom such a manly moustache.
City sizes will be expanded in Sim City says Maxis’ Ocean Quigley
Last month we asked Maxis’ Ocean Quigley about the the limitations in the size of the cities in the new Sim City which he explained was a performance issue.