Posts Tagged review
Dirt Showdown [Review] – Spin-off or spin-out?
Considering its Colin McRae Rally origins, the Dirt franchise has come a long way.
Diablo III [Review] – Bloody hell
I want to say that Diablo III is polished to a mirror sheen, but that wouldn’t exactly be accurate.
Max Payne 3 [Review] – Painkillers and alcohol
Max Payne 3 is a game that thrives on an odd combination.
Minecraft (Xbox 360 Edition) [Review] – Lego for survivalists
Due to a pathological aversion to anything that gets hyped to the skies, until just recently I’d never played the original PC version of Minecraft.
Starhawk [Review] – Spoilt for choice
From the off, Starhawk feels like an incredibly unique experience. Sure, some elements from its predecessor (2007’s Warhawk) remain, but the sheer quantity of new additions make this something altogether different.
Warlock: Master of the Arcane [Review] – A wizard wheeze
Describing something as a light strategy game has never sat well with me.
Binary Domain PC [Review] – Robot rock
Binary Domain’s PC port is proving to be quite divisive. Glance at the Steam forums for the game and you’ll find ongoing wars between the people who want to throw Sega in a ditch because it’s the worst port ever and those who seem relatively satisfied.
Awesomenauts [Review] – Not for kids
Awesomenauts, at first glance, could be written off as a by-the-numbers kiddie-game.
Risen 2: Dark Waters [Review] – Murky
I like Risen 2 – I’m just not quite sure why.
A Valley Without Wind [Review] – It doesn’t blow
The other day I was watching a TED Talk by a designer who was stressing just how quickly people will make a judgement about an item or object based on how it looks.
Trials Evolution [Review] – The best XBLA has to offer
Trials Evolution, like Trials HD, is the ultimate proof that great games come from great gameplay.
Fifa 12: UEFA Euro 2012 [Review]
Tournament tie-in games were annoying little bastards. Served up at full price, Fifa’s World Cup and European Cup games have generally been lacking, both in terms of content and worthwhile gameplay additions.
Tribes Ascend [Review] – Speed kills
Bringing back a much-beloved series, especially one that had its home on the PC, is a task fraught with danger.
The Train Giant / A-Train 9 [Review] – Derailed
The Train Giant (otherwise known as A-Train 9) is … wait a second, A-Train NINE?
Naval War: Arctic Circle [Review] – A buoyant experience
Being handed a Paradox-published game to review is a bit like being handed one of those plastic containers from inside a Kinder Surprise egg.
The Witcher 2: Assassins of Kings Enhanced Edition [Review]
I unabashedly love The Witcher 2 (and, as the tagline shows yet again, playing with the word “witcher”).
Gettysburg: Armored Warfare [Review] – The horrors of war
I’d better come right out and state that I haven’t played Gettysburg: Armored Warfare as much as I’d have liked (well, as much as I’d like to in order to write a review, anyway) but in my defence, that isn’t actually my fault.
Skullgirls [Review] – Girls just wanna have fights
On the surface of it Skullgirls comes across as unabashed fan-service.