Posts Tagged review
F1 Race Stars Review – Searching for the right line
Much like a driver wrestling with the wheel, finding themselves pulled off course by the weight and momentum of their own vehicle, F1 Race Stars is a title that struggles to find its racing line.
Hotline Miami [Review] – Cold calling
“Do you like hurting other people?” asks a man wearing a chicken mask, who may or may not be a projection of my own subconscious.
Naughty Bear: Panic in Paradise [Review] – Grizzly
Naughty Bear: Panic in Paradise could be some kind of unwitting comment on the curious nature of videogame rating classifications.
Nintendo 3DS XL Review – Bigger is better
The 3DS XL comes little over a year after the release of the original 3DS, making it a rather contentious and potentially irritating piece of kit for anyone who plumped for the first model.
Orcs Must Die 2 [Review] – It ain’t easy being green
The unusual thing about many videogame sequels is that they’re simply an iteration of the original idea.
Dyad Review [Video]
Our second video review in as many days sees us tackle the psychedelic, mind-warping, seizure-fest that is Dyad.
Russian hacker lets you get Apple in-app purchases for free, thanks CSR Racing
A Russian hacker has figured out a way to get in-app purchases on iPhone and iPad for free, and it doesn’t involve jailbreaking your device.
20 hours with The Secret World – A pre-review [Feature]
I should be straight up with this: split across both the closed beta and the early access period (I’m writing this right before the game officially launches) I’ve played Funcom’s modern-day fantasy-horror MMO, The Secret World, for quite a lot longer than 20 hours.
Spec Ops: The Line [Review] – Heart of gold, gameplay of darknes
The narrative pillars of setting, character and plot that try so heroically to hold up Spec Ops: The Line are – simply put – wonderful.
Mad Riders [Review] – Backflips on a budget
Although it’s not being advertised as a follow-up or a sequel, Mad Riders is pretty much a recalibrated version of Nail’d.
Dirt Showdown [Review] – Spin-off or spin-out?
Considering its Colin McRae Rally origins, the Dirt franchise has come a long way.
Diablo III [Review] – Bloody hell
I want to say that Diablo III is polished to a mirror sheen, but that wouldn’t exactly be accurate.
Max Payne 3 [Review] – Painkillers and alcohol
Max Payne 3 is a game that thrives on an odd combination.
Minecraft (Xbox 360 Edition) [Review] – Lego for survivalists
Due to a pathological aversion to anything that gets hyped to the skies, until just recently I’d never played the original PC version of Minecraft.
Starhawk [Review] – Spoilt for choice
From the off, Starhawk feels like an incredibly unique experience. Sure, some elements from its predecessor (2007’s Warhawk) remain, but the sheer quantity of new additions make this something altogether different.
Warlock: Master of the Arcane [Review] – A wizard wheeze
Describing something as a light strategy game has never sat well with me.
Binary Domain PC [Review] – Robot rock
Binary Domain’s PC port is proving to be quite divisive. Glance at the Steam forums for the game and you’ll find ongoing wars between the people who want to throw Sega in a ditch because it’s the worst port ever and those who seem relatively satisfied.
Awesomenauts [Review] – Not for kids
Awesomenauts, at first glance, could be written off as a by-the-numbers kiddie-game.
Risen 2: Dark Waters [Review] – Murky
I like Risen 2 – I’m just not quite sure why.
A Valley Without Wind [Review] – It doesn’t blow
The other day I was watching a TED Talk by a designer who was stressing just how quickly people will make a judgement about an item or object based on how it looks.
Trials Evolution [Review] – The best XBLA has to offer
Trials Evolution, like Trials HD, is the ultimate proof that great games come from great gameplay.
Fifa 12: UEFA Euro 2012 [Review]
Tournament tie-in games were annoying little bastards. Served up at full price, Fifa’s World Cup and European Cup games have generally been lacking, both in terms of content and worthwhile gameplay additions.