Posts Tagged Oculus Rift
Minecraft for Oculus VR would have been free. Notch is not “driven by capitalism” as war of words rages with Bleszinski
The exchange of words between Cliff Bleszinski and Markus “Notch” Persson continued over Persson’s decision to not bring Minecraft to the Oculus Rift earlier this week following the Facebook acquisition of Oculus VR.
The Oculus Facebook Deal Risks Alienating its Supporters
There are a lot of unhappy nerds in the world today.
No Minecraft for the Oculus Rift – Persson doesn’t trust Facebook
On the back of this evening’s announcement of an Oculus VR acquisition by Facebook, the industry has been chipping in with their thoughts on the deal.
Oculus to release Oculus Rift Development Kit 2 in July
Oculus have been keeping quiet about the release of the Oculus Rift second development kit but today they have revealed that Dev Kit 2 will release this July.
Zero Point to offer a head-tracked Oculus Rift film
Fans of futuristic vision-based alternate-reality technology, rejoice! Games aren’t the only thing the Oculus Rift headset is good for, as Condition One – a new company devoted to creating immersive films for the Oculus Rift – has announced a movie called Zero Point.
Enterprising coder gets Oculus Rift working on Elder Scrolls Online
An enterprising chap named Chris Gallizzi has managed to get the Oculus Rift working with the beta of The Elder Scrolls Online.
Eve: Valkyrie to be an exclusive Oculus Rift launch title
The latest Oculus Rift newsletter reveals that CCP Games’ Eve: Valkyrie will be an exclusive Oculus Rift launch title, and co-published by the VR hardware developers.
Rust’s Garry Newman says Valve VR makes the Rift “feel like a torture device”
During the Steam Dev days developers were ushered into a room to test out Valve’s prototype VR system and feedback that was coming from the event was very positive.
Steam Dev Days made VR enticing, now it needs to be convincing
Thanks to the information that’s been flowing out of Steam Dev Days since last week, we have a much clearer idea how two big names will be approaching virtual reality on PC.
Valve’s Michael Abrash shares his Steam Dev Days VR slides and talk
Valve’s Michael Abrash has updated his blog and kindly shared his talk and slides covering the VR portion of Steam Dev Days.
Oculus VR releases “Best Practices” guide for developers
As ever more developers dive into the realistic 3D sensory pool of virtual reality, it might be a good idea if a company were to collate a series of helpful tips for developing on VR hardware.
Valve has no current plans to release their own VR hardware
Well, this is an interesting development. You know all the rave reviews Valve’s virtual reality (VR) prototype has been getting at Steam Dev Days?
Valve releases SteamVR beta prior to Dev Days event
Well, we knew that Valve were thinking of doing something with VR, and now users of Steam’s beta client are reporting that a beta version of SteamVR has been sneakily and quietly released.
Oculus Rift dev kit 2 will be as close to consumer version as possible
Oculus Founder Palmer Luckey and VP of Products Nate Mitchell were keen to share the latest Oculus Rift Crystal Cove developments at CES in an interview with Reddit and there were some pretty interesting nuggets of information.
Oculus Rift “Crystal Cove” prototype brings new features
The team working on the much talked about Oculus Rift have been working hard at improving the VR experience and the latest prototype has just been shown at CES for the first time.
Cyberith demonstrate how the Virtualizer can traumatise people
We’ve shown a few videos of the Cyberith Virtualizer in action before.