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Posts Tagged NCsoft


Sabotage update raps onto WildStar

Listen all of y’all: it’s Sabotage on WildStar.
Make no mistake: the Sabotage update hit on Thursday, but I never pass up an opportunity to write a news story full of Beastie Boys references.

By Tim McDonald | 2 Aug 2014 | Comments Off

WildStar’s Strain update goes live

WildStar players will have a lot more content to explore as of today, because the Strain Ultra Drop has just dropped.

By Tim McDonald | 1 Jul 2014 | Comments Off

WildStar DevSpeak video explains how raids are different

Raids are a big part of the group player’s MMO experience, and so WildStar will obviously have some.

By Tim McDonald | 13 May 2014 | Comments Off

WildStar open beta kicks off with new trailer

WildStar has entered open beta, and Carbine have released a story trailer to celebrate.

By Tim McDonald | 8 May 2014 | Comments Off

WildStar’s open beta to begin on Thursday

NCSoft and Carbine have announced that WildStar‘s open beta will from from 8 May through 18 May.

By Tim McDonald | 6 May 2014 | Comments Off

WildStar blasting to launch in June

NCSoft and Carbine Studios have announced that their action-packed sci-fi MMO WildStar will be making the hyperspace jump out of beta and into launch on 3 June, worldwide.

By Tim McDonald | 12 Mar 2014 | Comments Off

WildStar video details branching, randomised, player-driven Adventures

I have no idea how this latest feature of adorable-looking sci-fi MMO WildStar is going to work, but if they even approach their potential then Adventures are going to be a hell of a thing.

By Tim McDonald | 18 Feb 2014 | Comments Off

Crowded house: WildStar video focuses on making crowd control fun

Carbine has figured out that being the victim of crowd control (stuns, etc) in an MMO tends not to be all that great.

By Peter Parrish | 23 Aug 2013 | Comments Off

Carbine reveal Wildstar business model

While MMO gamers eagerly await the launch of Carbine’s Wildstar, today they revealed how the game will be funded.

By Paul Younger | 19 Aug 2013 | 2

Guild Wars 2 celebrating Queen’s Jubilee in August

Well, isn’t that lovely? Divinity’s Reach is about to celebrate ten years of Queen Jennah’s rule, and you’re invited to the party!

By Tim McDonald | 30 Jul 2013 | Comments Off

Home Instance of Cards: Cutthroat Politics comes to Guild Wars 2

Today marks the beginning of election time in Guild Wars 2, with NCsoft and ArenaNet promising that the election will let players have a big impact on the future of Guild Wars 2.

By Tim McDonald | 23 Jul 2013 | Comments Off

No, really: Wildstar devs explain aiming

In the latest video showing off features in their forthcoming MMO Wildstar, developers Carbine Studios explain what aiming is.

By Tim McDonald | 11 Jul 2013 | 1

‘Save City of Heroes’ campaign appeals to Disney

Publisher NCSoft announced its intention to close superhero-themed MMOCity of Heroes in late August, with a final closure date of 30 November this year.

By Peter Parrish | 27 Nov 2012 | 15

City of Heroes still closing despite 20k strong petition

Despite a fan petition that is over 20,000 signatures strong, NCsoft will still be closing MMO City of Heroes this November.

By John Robertson | 3 Oct 2012 | 3

Over 11,000 Guild Wars 2 accounts hacked so far [Updated]

Update:
A representative for NCsoft and ArenaNet has since contacted us, saying that 8,500 accounts have been hacked so far – not 11,000 as we have reported below.

By John Robertson | 10 Sep 2012 | Comments Off

Guild Wars 2 [Review] – War in heaven?

It’s hard to find a place to begin when you’re dealing with something of Guild Wars 2‘s scale.

By Tim McDonald | 7 Sep 2012 | 2

Guild Wars 2 tops UK chart, but sells less than SWTOR

Guild Wars 2 has found itself at the top of the UK all-format software chart, knocking Square Enix Sleeping Dogs from number one.

By John Robertson | 3 Sep 2012 | 1

Paragon Studios shut down, City of Heroes to end this year

Sadly, it’s time for all the superheroes in City of Heroes to hang up their capes.

By Peter Parrish | 31 Aug 2012 | 2

Guild Wars 2 achieves 400,000 concurrent users during headstart

Error codes and all sorts of issues occurred over the weekend if you were trying to get into Guild Wars 2.

By Paul Younger | 28 Aug 2012 | 2

Another 24 hours in Guild Wars 2 [Feature] – World vs. World

I spent the first three hours creating my character.
That’s not an exaggeration: the first time I logged into Guild Wars 2, I was so overwhelmed by options I alt-tabbed to Skype and cried.

By Tim McDonald | 28 Aug 2012 | Comments Off

Are you eager for the launch of Guild Wars 2?

The latest Guild Wars 2 press release is entitled “Video Gamers Eager for the Launch of Guild Wars 2″.

By John Robertson | 24 Aug 2012 | 3