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Posts Tagged interview


shackleton-blade

Shackleton Crater Q&A with Joe Got Games’ Joe Ybarra

Games industry veteran Joe Ybarra his announced his return with a brand new studio (Joe Got Game) and a $700,000 USD Kickstarter to [...]


LoD-blade

Q&A with Legend of Dungeon developers RobotLovesKitty

Calvin Goble and Alix Stolzer, the husband and wife team collectively known as RobotLovesKitty, have just launched a Kickstarter campaign to drum up [...]


Fray (1)

How not to release a game: the truth behind Fray’s catastrophic launch

Fray was an objective lesson in how not to release a game. Brain Candy originally issued their isometric tactical squad shooter back in [...]


Forge (1)

Forge Interview with Tim Alvis of Dark Vale Games

Dark Vale Games were among the very first developers to have their title, Forge, Greenlit through Steam. I put some questions about development [...]


Path of Exile - Act 3 Slums

Path of Exile Interview with Grinding Gear Games CEO Chris Wilson

We caught up with Grinding Gear Games CEO Chris Wilson to find out how development on their ARPG Path of Exile is coming [...]


Chivalry: Medieval Warfare

Torn Banner Interview on Chivalry: Medieval Warfare

Incgamers recently caught up with Steve Piggott from Torn Banner Studios to talk about their newly released Chivalry: Medieval Warfare,  a game focusing [...]


Torchlight 2 (2)

Torchlight 2 for Mac in “a couple months at least”

While PC gamers have been thoroughly enjoying darting around Torchlight 2 with their characters for a week or so now, Mac gamers are [...]


matt uelmen

Matt Uelmen Interview: From Condor to Torchlight 2

At the end of the week we posted an interview with Torchlight 2 composer Matt Uelmen who you may also know from his [...]


F1 2012 - Austin, Texas

Balancing depth and accessibility in F1 2012 [Interview]

Sports games are a difficult beast to get right. On the one side you’ve got the hardened fans of the sport, the people [...]


brevikpic

Gazillion’s David Brevik Talks Marvel Heroes and Diablo 3 [Video Special]

After our rather nifty demo of Marvel Heroes and some hands-on time, we caught up with Gazillion CEO David Brevik to find out [...]


WWE 13 (11)

WWE 13 [Interview] – Bringing back the Attitude Era

WWE 13 is seemingly about celebrating the past history of the wrestling institution as it about looking at the present. This year’s game [...]


Guild Wars 2

Guild Wars 2 designers explain World vs World in new video

The stress test will shortly be getting underway, but to keep you busy until the servers go live, ArenaNet has released another developer [...]