Posts Tagged Grim Dawn
Grim Dawn gets Instanced Loot, expanded storage and more
Grate Entertainment tweak and add Grim Dawn features and they’re looking sweet.
Grim Dawn Arcanist class released
The latest update to Grim Dawn brings the fifth and new Arcanist class to the aRPG.
Grim Dawn multiplayer launches
Grim Dawn is no longer a solo experience from this evening as multiplayer goes live.
Grim Dawn Arcanist Mastery revealed – Multiplayer soon
Crate Entertainment unveil the next class for their ARPG Grim Dawn.
Grim Dawn multiplayer release in two to four weeks
Grim Dawn players have been enjoying the single player but the multiplayer for the ARPG is close to release.
Grim Dawn reveals skill modifiers called Transmuters
Crate Entertainment continue to tweak and enhance their ARPG Grim Dawn with new features, the latest being Transmuters.
Grim Dawn Act 3 gets a new zone – Check out the Mountain Deeps
Crate Entertainment has revealed a new zone that’s being added to their ARPG.
Grim Dawn preps for multiplayer as new build goes live
Development continues on Grim Dawn at Crate Entertainment as a new build goes live today.
Grim Dawn crafting has now been added – Multiplayer in July
A development update from Crate Entertainment’s CEO Arthur Bruno informs us that crafting has now been added to their ARPG Grim Dawn.
Crate shows off revamped Grim Dawn character sheets
In the latest development update from Crate Entertainment for their ARG Grim Dawn they’ve focused on the new character sheets which are on build 18 of the game which is currently in Early Access.
Grim Dawn bugs being squashed and new features coming
Crate Entertainment’s ARPG Grim Dawn is progressing rather nicely and this week there’s another update on the game’s progress which also revealed a few new planned features.
Grim Dawn enters Act 2 playtesting phase – Crafting and content discussed
The new year brings more updates for Crate Entertainment’s ARPG Grim Dawn with news that Act 2 testing is getting underway.
Grim Dawn Interview with Crate Entertainment CEO Arthur Bruno – Part 2
In part 2 of our interview with Arthur Bruno, we discuss the game’s Masteries, how the lore is being handled, the reworking areas, the business of Crate Entertainment and funding the game, and more.