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Posts Tagged DayZ

DayZ 0.47 experimental build today – 0.46 on stable with new features

DayZ has just been updated to 0.46 and more changes are going into testing later today with a new experimental build.

By Paul Younger | 3 Jul 2014 | 0

DayZ moves to new game engine they call Infusion

Dean Hall and the team revealed that DayZ is now moving to what they’re calling a new game engine but don’t panic.

By Paul Younger | 13 Jun 2014 | Comments Off

DayZ has now sold 2 million copies on Steam

Bohemia will be pleased as punch with the latest numbers pulled from Steam by DayZ creator Dean Hall.

By Paul Younger | 2 May 2014 | Comments Off

Dayz Standalone update 0.44 now on live servers with improvements

The DayZ 0.44 update is now on to the stable servers after extensive testing so all the new features can be enjoyed by all survivors.

By Paul Younger | 24 Apr 2014 | Comments Off

DayZ Standalone update next week brings throwing and new controls

The latest DayZ Standalone update from Dean Hall covers news on fireplaces, physics and mouse control.

By Paul Younger | 4 Apr 2014 | 14

DayZ lag/desync being fixed. Controls getting “complete replacement”

The DayZ team are still working on getting a new build up to the stable servers but it sounds like there’s some progress being made.

By Paul Younger | 21 Mar 2014 | 2

DayZ Standalone update will bring new towns, weapons and fire ovens

After last week’s update, the DayZ team are still working away to get the latest updates out as a stable release but there are apparently “two serious issues” to fix before that happens.

By Paul Younger | 19 Mar 2014 | 1

Current DayZ development still focusing on survival, team look ahead to vehicles

The end of the week brings another DayZ development update from the now expanded team at Bohemia Interactive.

By Paul Younger | 7 Mar 2014 | Comments Off

DayZ 0.37 will be on the stable branch on 5 March

The next DayZ update, version 0.37, will be released on the ‘Stable’ development branch through Steam during scheduled maintenance on 5 March.

By Peter Parrish | 28 Feb 2014 | Comments Off

IncGamers Podcast / Vidcast #154

Welcome one and all to another IncGamers Podcast, in which the team discuss Square Enix’s incredible inability to provide a Thief Steam key for review purposes.

By Peter Parrish | 26 Feb 2014 | 3

New DayZ Standalone Devblog talks lighting, physics, vehicles and more

DayZ’s Dean Hall may be leaving DayZ behind at the end of the year but until then he’s still working at improving the game with his team. 

By Paul Younger | 25 Feb 2014 | Comments Off

DayZ, Dean Hall’s Departure and the Dramas of Early Access

Dean “Rocket” Hall has announced his desire to leave the DayZ project by the end of 2014, and people are freaking out.

By Peter Parrish | 25 Feb 2014 | 4

Dean Hall to leave DayZ and Bohemia behind at the end of the year

DayZ can be considered a big success for Dean Hall and Bohemia Interactive.

By Paul Younger | 24 Feb 2014 | Comments Off

DayZ Standalone has new experimental build, should be live 12 February

The DayZ experimental branch is having changes rolled out to it in the form of a couple of new builds, one scheduled today and one tomorrow (7 February) according to a new post on the game’s forums.

By Peter Parrish | 6 Feb 2014 | 5

DayZ Standalone experimental build updated – Changes on live next week

The DayZ experimental branch is seeing more action with a new changelog of fixes and additions, and there’s a lot of them.

By Paul Younger | 31 Jan 2014 | Comments Off

DayZ Standalone’s Dean Hall answers questions, and lots of them. Here’s the good stuff.

DayZ is an Early Access sensation so Dean Hall decided to take time out to answer questions from the swelling DayZ fanbase in a Reddit AMA.

By Paul Younger | 23 Jan 2014 | 2

IncGamers Podcast #148

Today on the IncGamers Podcast, a technical miracle! They (well, Maxis) said it could never be done, but SimCity will soon be playable offline.

By Peter Parrish | 15 Jan 2014 | 8

DayZ probably won’t reach beta until “the end of 2014″

The DayZ developers show no intention whatsoever of rushing the project, as a new blog post makes clear.

By Peter Parrish | 7 Jan 2014 | Comments Off

IncGamers Podcast #146 – 2013 Review

Ho Ho H … wait, it’s too late for that. Yes, this Boxing Day-recorded podcast is nestling quietly in the mysterious limbo zone between Christmas and New Year.

By Peter Parrish | 27 Dec 2013 | Comments Off

DayZ Standalone security vulnerability fixed but all characters wiped

DayZ Standalone has got off to a flying start with 172,500 copies sold of the alpha version which just launched on Steam.

By Paul Younger | 19 Dec 2013 | Comments Off

DayZ alpha released on Steam early access

If you’ve been waiting for DayZ’s alpha to show its face on Steam’s early access system, that wait can now come to an end.

By Peter Parrish | 17 Dec 2013 | 1

DayZ Standalone devs ambushed during their own Q&A stream

Update: The DayZ alpha is now on Steam early access.
Today has provided another first-hand example of how harsh life in the world of DayZ can be.

By Peter Parrish | 14 Dec 2013 | 2

New DayZ Standalone video shows 10 minutes of zombie smashing

A new unedited video for DayZ Standalone as been posted by its creator Dean Hall and it’s ten minutes of unedited zombie survival fun. 

By Paul Younger | 16 Nov 2013 | Comments Off

IncGamers Podcast #138

For reasons best known to the podcast team, this week’s edition has several horrendous deviations into references to Jimmy Savile, child soldiers and the Nazis.

By Peter Parrish | 30 Oct 2013 | 5

DayZ standalone appears in Steam database

Like a moaning undead face at a window, a client for DayZ has suddenly popped up in the Steam database.

By Tim McDonald | 24 Oct 2013 | Comments Off

DayZ dev blog shows latest additions and updates

Dean Hall is back with another lengthy video developer blog in which he shows off the game’s latest developments including multiplayer optimisation, interface changes, reworking the zombie AI where they will avoid collision, chase payers and more.

By Paul Younger | 8 Sep 2013 | Comments Off

Shambling on: DayZ standalone waiting on “core network architecture”

Joystiq caught up for a chat with DayZ standalone developer Dean “Rocket” Hall at GamesCom, to get an update on what the crazy-heck is happening with that game.

By Peter Parrish | 22 Aug 2013 | Comments Off

IncGamers Podcast #126

The shadow of Pat Sharp’s mullet hangs heavy over the IncGamers Podcast this week, for some unfathomable reason.

By Peter Parrish | 7 Aug 2013 | Comments Off

Zombie combo: DayZ standalone devblog vid explains lack of public alpha

A new devblog video from Bohemia Interactive and Dean “Rocket” Hall (visible at the bottom of this post) offers details on the current state of the standalone version of DayZ, and details a few recent improvements – while explaining a little of why the game isn’t yet available to the public.

By Tim McDonald | 3 Aug 2013 | 9

Gun-toting: New DayZ Standalone multiplayer test shots

The DayZ team at Bohemia have been testing the multiplayer for DayZ Standalone today and  they’ve released quite a few new shots as a bit of a teaser.

By Paul Younger | 3 Aug 2013 | 2

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