Posts Tagged crytek
Crytek admits to financial problems, releases statement
In a statement that could probably stand in for the word “vague” in the dictionary, Crytek has finally addressed some of the stories of financial woe emanating from their company.
Star Citizen’s Erin Roberts comments on rumoured Crytek troubles
Earlier this week German Magazine Gamestar reported that Crytek were in financial trouble but how would that impact Star Citizen which uses CryEngine 3?
Crysis creator Crytek curbs cash crisis claims
An article published by Germany’s GameStar magazine, partially corroborated by anonymous reports of unpaid wages sent to Kotaku, suggest that all is not well at Crytek.
Hunt: Horrors of the Gilded Age coming from former Darksiders devs
Crytek USA, the studio formed post-THQ from Darksiders developers Vigil Games, has been working on Hunt: Horrors of the Gilded Age.
Homefront: The Revolution is Crytek’s go at the series
The original Homefront was a pretty disastrous first-person shooter with a bloated advertising budget that helped to sink publisher THQ.
Lovely puddles: Crytek reveals rebranded, “ever evolving” CryEngine tech
Numbers are so last year. Crytek’s new CryEngine isn’t going to be called CryEngine 4, it’s just plain ol’ CryEngine.
Crytek opens new Austin studio, hires “core team” from Vigil
Crytek has announced that it will open its first US-based studio, in Austin Texas, with former Vigil Games co-owner David Adams as its CEO.
Crytek teams up with British Library for ‘Off the Map’ contest
An unusual collaboration has been announced, uniting UK students, Crytek’s CryEngine 3 and the British Library.
Crysis 3 gameplay trailer features the most cockney of AI companions
Sure, this six minute trailer for the single player side of Crysis 3 features lots of pretty grassblades, some fancy weapons and lots of running about; but what captivated me was the accent of AI companion ‘Psycho’.
Hunter and Crash Site modes explained in Crysis 3 multiplayer trailer
Crysis 3 won’t just be about stalking through an overgrown New York city, picking your way through the dense foliage and targeting AI enemies with your fancy bow.
Crysis 3′s interactive trailer gives you a choice
The choice is “violent, or slightly less violent?”, which Crytek have chosen to characterise as ‘armoured’ and ‘stealth’.
Crytek’s future games will be free-to-play
Crytek CEO Cevat Yerli has indicated that his company will soon focus exclusively on “triple A” (in other words “high budget”) titles that are free to play.
Crytek demos Crysis 3
Crytek has shown off Crysis 3 at EA’s E3 conference.
Crytek’s Cevat Yerli was on hand to describe the team’s goals with the game, most notable being the use of “sandbox action”, which hopefully indicates a return to the more freeform combat of the first Crysis.