Posts Tagged Battlefield 4
Battlefield 4 Megalodon has been found. Giant shark action inside
Like the Loch Ness Monster, the Battlefield 4 Megalodon was a mystery that needed to be solved.
Battlefield 4 “upgrading hardware” to deal with server rubber-banding
You kind of wonder how many statements about being definitely very serious and committed and how this is a top priority DICE will make before they begin to lose meaning.
Battlefield 4 Naval Strike delayed on PC
Battlefield 4′s Naval Strike DLC was due out today on PC (if you were a premium member, that is,) but DICE is holding the release back due to the discovery of “an issue.” That’s the information coming from the official Battlefield blog (via the ever-dependable Blues.)
There aren’t any details about what the specific issue is, but hey, if DICE is working to mend something Battlefield 4 related before it comes out rather than just releasing it and hoping to patch it up afterwards, we shouldn’t give them too much grief.
Battlefield 4 Naval Strike footage to be streamed today, 19 March
At this point it’s hard to say how well Battlefield 4 is functioning on PC without being a regular player.
Battlefield 4 updated on PC with huge list of fixes
Last time you opened up Battlefield 4 on Origin, it should’ve downloaded a fairly substantial patch.
Battlefield 4 netcode is next on DICE’s laundry list of fixes
Battlefield 4 still doesn’t work quite right. You’ve probably noticed this if you’re still playing it, and DICE have posted another blog-based update about what they’re trying to do about it.
Battlefield 4 Second Assault coming to PC on 18 February
It’s starting to look awfully like that news about DICE halting all production on DLC until they’d fully fixed Battlefield 4 was just designed to make people feel better, rather than actually being true.
Battlefield 4 patch rolls out with more PC fixes including Mantle
Battlefield 4 patching continues at DICE with another update rolling out today.
Mantle revisited: AMD’s Catalyst 14.1 beta drivers and Battlefield 4
If you read my previous mutterings about AMD’s Mantle API and Star Swarm, you might remember that I mentioned not being able to test it out in Battlefield 4 as I didn’t own the game.
AMD’s Mantle API now supported in Battlefield 4
The latest Battlefield 4 update adds compatibility with AMD’s Mantle system, which will ultimately give players with certain brands of AMD card a different rendering option for potential performance boosts.
YouTube, EA’s 30 pieces of silver, and yet more damage to industry integrity
It’s a pretty disheartening time to be champion of YouTube objectivity.
Battlefield 4 hopes Player Appreciation Month will distract from ongoing problems
There’s a weird trend in videogames where, if things are not going well for a developer, they’ll attempt to appease the player-base with a shower of virtual items and gifts.
Battlefield 4 patch released, makes things a bit more stable
Rejoice: our EA overlords have bestowed upon us a new patch for their popular (and infamously broken) man-shooter, Battlefield 4.
AMD Mantle Battlefield 4 footage premiered – 20 games in development
AMD are busy touting their technology at CES this week and their press conference has now been posted online.
IncGamers’ Worst PC Game Launch of 2013 – The Results
With the sputtering fag end of 2013 now extinguished and the roaring fire of 2014‘s possibilities in full blaze, there’s just about time to revisit some of last year’s most atrocious acts of customer deception.
AMD Mantle 45% faster than DirectX says AMD slides
The AMD Mantle API is just one of the buzzwords that’s exciting gamers at the moment and in a closed demo for the AMD Kaveri APU a couple of images were snapped which highlight the performance increase with Mantle.
Battlefield 4 patched once again – Flickering issue sorted
It’s time for another Battlefield 4 patch and this time the SLI/Crossfire flickering issue has apparently been sorted after the last patch.