PC Game Previews
PC Game Previews"
Star Citizen Arena Commander v0.9 race mode impressions
Star Citizen backers have been waiting eagerly for this update, so how is the race mode?
IncGamers Quickies: Hero of Many, Warlocks & Bravada
Welcome to another semi-regular (or slightly-better-than-infrequent) IncGamers Quickies, in which we have a look at some of the many, many alpha/preview/review codes sent our way on a daily basis.
Gabriel Knight: Sins of the Fathers Remake Preview
It occurred to me, a little too late, that I am a terrible choice of person to preview the remake of Gabriel Knight: Sins of the Fathers.
Invisible, Inc. Early Access Preview
Oh, games. If games were named according to my skill level – and that would be a very weird and very difficult naming convention to enforce, I grant you, but bear with me here – this would not be called Invisible, Inc.
Lords of Xulima Early Access Preview
Years and years ago, I spent an inordinate amount of time playing wonky shareware RPGs.
Crypt of the NecroDancer Early Access Preview
I have a giant stack of roguelikes I want to write about.
Shadows: Heretic Kingdoms Early Access Preview
How do you put a twist on the ARPG genre and keep the gameplay familiar and fun?
Meridian: New World Early Access Preview
What I consider to be the traditional style RTS title, so in vogue twenty years ago, is frustratingly not as popular with developers these days.
Cloud Chamber Preview
I’ve spent a couple of hours tooling around in Cloud Chamber, and that time has been dominated by one question.
Company of Heroes 2: The Western Front Armies DLC Impressions
This isn’t a review. Since Company of Heroes 2: The Western Front Armies is a multiplayer only stand-alone expansion, it’d be crazy to do this as a regular critique with a score shoved on the end.
IncGamers Quickies: 100% Orange Juice and Fist of Awesome
We receive a lot of review code in the IncGamers inbox.
Endless Legend Early Access Preview
Such is the dizzying nostalgia high generated by Master of Orion II, most ‘4X’ strategy games find themselves confined to space.