Divinity: Dragon Commander Preview
The other day, someone asked me what kind of game Divinity: Dragon Commander is.
Castlevania: Lords of Shadow 2 Preview [E3 2013]
Honestly, I’m not quite sure what to make of Castlevania: Lords of Shadow 2.
Batman: Arkham Origins Preview [E3 2013]
The ethos at work in Warner Bros. Games Montreal with regards to Batman: Arkham Origins appears to be “evolution, not revolution.” Plenty were worried when it was announced that Rocksteady wouldn’t be handling the latest Arkham game.
Company of Heroes 2 Preview
I hate mortars.
For the most part, what I’ve played of Company of Heroes 2 has pretty much showed off what I want from an RTS sequel: roughly the same gameplay, but with a few new mechanics, new sides, new units, prettier graphics, etc.
Guild Wars 2 Flame & Frost update hands-on
This weekend, we got a sneak peak at some of the exciting changes that are coming to Guild Wars 2 later this month in the Flame and Frost content update.
StarDrive Beta Preview
In my very first StarDrive campaign I angered the space mafia, annoyed a strange alien race who enslave adorable space owls and look like upside-down Portal turrets, then spent considerable time designing a mighty warship which proved about as effective as a paper truck with a revolver glued to the wing-mirror.
Shootmania Storm Hands-On Preview
Last time I took a look at Shootmania Storm (back in June), I came away fairly impressed.
Marvel Heroes Hands-On Preview
Peter: For the last week or so, Tim and I have had access to the Marvel Heroes closed beta.
Strike Suit Zero Hands-on Preview
Like Chivalry: Medieval Warfare and FTL before it, Strike Suit Zero is title to have benefited from a successful Kickstarter campaign.
Don’t Starve preview
Day 1 – Morning:
Our protagonist, Wilson, has been dumped into a hostile wilderness.
Call of Duty: Black Ops 2 PC patch takes FOV to 90
Treyarch has now kicked out the latest patch for the PC version of Call of Duty: Black Ops 2 which now includes the change to FOV which can now be increased to 90.
SimCity [Preview] – An urban tri-vector
As we’ve been constantly reminded since SimCity was announced, this is a game that has been built from the ground with the idea of ‘connected cities’ in mind.