Titanfall Preview – IncGamers’ Impressions of the Beta
Peter [Parrish]: Titanfall is a game in which cowboy wizards compete to conjure mechanised body suits from the sky, run sideways on walls and rodeo one another into submission.
The first time I tried out Cloudbuilt, I was really tired.
The Elder Scrolls Online – A Second Preview with PvP and Closing Thoughts
It’s taken me a couple of weekends of play to get there, but I’ve finally narrowed down my one big problem with The Elder Scrolls Online.
Crusader Kings II: Rajas of India Paradox Con report
IncGamers has taken a look at Crusader Kings II: Rajas of India with project lead Henrik Fahraeus, who shared a few more details at Paradox Con last week.
Europa Universalis IV: Wealth of Nations report from Paradox Con
At Paradox Con the Europa Universalis IV: Wealth of Nations DLC was announced as the game’s second expansion.
Magicka: Wizard Wars report from Paradox Con
IncGamers has spent the last few days in Miami at Paradox Con finding out about the upcoming games from Paradox Interactive.
War of the Vikings – December Update Preview
Say what you like about Gordon Van Dyke, but it’s pretty clear that the former producer for Battlefield and current exec producer on the War of the Insert Demographic Here series knows his stuff.
Diablo 3 Reaper of Souls Beta Impressions – Part 1
Now that beta test is underway for the Diablo 3 Reaper of Souls expansion, IncGamers has already been in for some extensive testing.
Diablo 3 Reaper of Souls Nephalem Rifts Hands-On Report from Blizzcon
Diablo: IncGamer imparts some first hand info on Nephalem Rifts, formerly known as Loot Runs.
Diablo 3 Reaper of Souls Adventure Mode hands-on from Blizzcon
IncGamers goes hands-on with the Diablo 3 Reaper of Souls demo at BlizzCon and tests out the new adventure mode in our hands-on preview.
Magicka: Wizard Wars Preview
I died, obviously. Magicka was a game all about killing yourself and your friends, usually by accident or unthinking stupidity, and putting a slightly reworked version of the detailed casting system into a competitive multiplayer game is a surefire recipe for rapid, hilarious, unexpected death.
When I was presented with BetaDwarf’s Forced I wasn’t quite sure what to make of it.
I don’t know how Ice-Pick Lodge do it, but they have this phenomenal ability to make games that nobody else on Earth could make.
Redshirt is centred around a fairly novel idea. You know Star Trek, and Babylon 5, and, ooh, probably Battlestar Galactica and just about every lengthy series set in space?
Deadfall Adventures Preview
Deadfall Adventures is looking like a bit of a romp. Inspired by the early 20th Century fascination with the notion of ancient, lost civilisations having access to powerful artifacts and technology, The Farm 51 have crammed decades of The Land That Time Forgot-style literature and pulp magazine adventures into just one man: James Lee Quatermain.