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PC Interviews


Jane Jensen Interview – Gabriel Knight: Sins of the Fathers

I played Gabriel Knight: Sins of the Fathers back when I was far too young for it, and it stuck with me.

By Tim McDonald | 21 Sep 2014 | 1

The Flock’s Jeroen van Hasselt on asymmetric multiplayer

Asymmetric multiplayer titles, or games which include an asymmetric mode, are in a distinct minority.

By Peter Parrish | 26 May 2014 | Comments Off

Warside Interview

Warside is offering a unique and interesting take on traditional shooter gameplay by focusing on team combat, and by putting everything into a 2.5D side-scrolling setting.

By Tim McDonald | 12 May 2014 | Comments Off

DreadOut Interview with Digital Happiness

We recently caught up with Digital Happiness to find out more about their upcoming PC horror title DreadOut, which releases on Steam this month. 

By Paul Younger | 9 May 2014 | 20

Totem VR interview with True Player Gear’s CEO Bertrand Nepveu

True Player Gear‘s CEO Bertrand Nepveu was encouraged by the Oculus/Facebook acquisition and decided to fully reveal their contender for the VR hardware crown.

By Paul Younger | 3 Apr 2014 | 4

Grim Dawn Interview with Crate Entertainment CEO Arthur Bruno – Part 2

In part 2 of our interview with Arthur Bruno, we discuss the game’s Masteries, how the lore is being handled, the reworking areas, the business of Crate Entertainment and funding the game,  and more.

By Paul Younger | 10 Dec 2013 | 3

Grim Dawn Interview with Crate Entertainment CEO Arthur Bruno – Part 1

This week we caught up with Crate Entertainment CEO Arthur Bruno to discuss their ARPG Grim Dawn which is currently in alpha testing and Steam Early Access.

By Paul Younger | 9 Dec 2013 | 1

Project Eternity Q&A with Obsidian’s Adam Brennecke

A little over one year on from Project Eternity’s successful Kickstarter campaign, IncGamers catches up with lead programmer Adam Brennecke to see how work is progressing on the Infinity Engine-inspired RPG.

By Peter Parrish | 18 Nov 2013 | Comments Off

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Diablo 3 Reaper of Souls Interview with Blizzard’s Jason Regier and Travis Day

The IncGamers team had a busy time at BlizzCon last weekend and we managed to catch up with Blizzard’s Jason Regier and Travis Day to find out more about the upcoming Diablo 3 Reaper of Souls expansion.

By Paul Younger | 14 Nov 2013 | Comments Off

X Rebirth Q&A with Egosoft Director Bernd Lehahn

It’s a fascinating time to be a fan of the PC space sim.

By Peter Parrish | 7 Nov 2013 | 2

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Nvidia ShadowPlay beta leaked early – releases today

Update: Shadowplay has now been released
ShadowPlay is the latest tool for PC gamers from Nvidia and the beta is out today as part of the GeForce Experience 1.7 update.

By Paul Younger | 28 Oct 2013 | 2

Paradox Development Studio Q&A: Johan Andersson talks grand strategy

 
If you’ve played a game in the last decade or so where the majority of your time was spent staring at a large map and plotting devious things, chances are that game was made by Paradox Development Studio.

By Peter Parrish | 25 Oct 2013 | 2

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Path of Exile Interview with Grinding Gear Games CEO Chris Wilson

This week Path of Exile will finally launch after one of the longest beta tests we can remember.

By Paul Younger | 21 Oct 2013 | 21

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Blizzard All Stars renamed to Heroes of the Storm

Following the trademark filing for Heroes of the Storm, which was a bit of a mystery at the time, Blizzard has decided to once again rename their MOBA title, this time from Blizzard All Stars to the Heroes of the Storm.

By Paul Younger | 18 Oct 2013 | 4

City of Titans Interview – Kickstarter stretch goals and beyond

After months and months of work Missing Worlds Media’s Kickstarter for the Phoenix Project, now called City of Titans, launched.

By Paul Younger | 14 Oct 2013 | 2

The Incredible Adventures of Van Helsing 2 Neocore Interview

If you loved our huge Van Helsing QA you’ll love this one too as today we’re joined again by Viktor and Orsolya from Neocore Games to discuss The Incredible Adventures of Van Helsing II, the upcoming sequel the to the popular original that’s just been enhanced with the Thaumaturge class.

By David Reid | 1 Oct 2013 | 3

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GOG Interview: Trevor Longino on DRM, piracy and the future of the site

With GOG.com recently celebrating its fifth anniversary online and branching out into indie game publishing, IncGamers thought it was time to put some questions to the site about where GOG goes from here.

By Peter Parrish | 20 Sep 2013 | Comments Off

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16-bit Zelda style RPG Gheldia Interview with Phillip Hunt

We hooked up with Phillip Hunt, founder of Hunt Game Studios, to find out more about his 2D 16-bit RPG Gheldia RPG.

By Paul Younger | 2 Sep 2013 | Comments Off

System Shock 2 roundtable interview with developers Jon Chey and Dorian Hart

IncGamers invited two of the original developers on System Shock 2, Jon Chey (Project Manager / Creature Behaviour and AI) and Dorian Hart (Numbers Balancing / Level Design,) to replay and discuss the game.

By Peter Parrish | 22 Aug 2013 | 1

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The Phoenix Project Interview – Part 2: Monetisation and the future

This is Part 2 of our interview with creative director Jim Bishop, studio director Cameron Johnson, and head of research Michele Alexander-Sichelle from The Phoenix Project.

By Paul Younger | 6 Aug 2013 | Comments Off

The Phoenix Project interview – Part One: Creating a crowdfunded superhero MMO

We last talked to the Phoenix Project (Missing Worlds Media) team back in January, so with another seven months now behind them, a full website and talk of the Kickstarter, it was time for another chat.

By Paul Younger | 5 Aug 2013 | Comments Off

Total War: Rome 2 Interview with Jamie Ferguson and Al Bickham

If the IncGamers hands-on preview with Total War: Rome II still left you with questions, perhaps they’ll be answered here by Creative Assembly’s Jamie Ferguson and Al Bickham.

By David Reid | 2 Aug 2013 | Comments Off

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Listen to our Jon Chey Talks Card Hunter interview

You’ve probably noticed our terrifyingly gargantuan interview with Jon Chey of Blue Manchu, which has dominated our content for the past couple of days.

By Tim McDonald | 18 Jul 2013 | 6

Jon Chey talks Card Hunter: Part Two

Last time, Tim and Blue Manchu supremo Jon Chey discussed what led up to the creation of Card Hunter, as well is its inspirations and how those inspirations influenced it.

By Tim McDonald | 18 Jul 2013 | Comments Off

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Jon Chey talks Card Hunter: Part One

Update: Don’t want to read through the whole interview? You can download the audio of it here.

By Tim McDonald | 17 Jul 2013 | 1

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Diablo 3 developer interview part 2

Yesterday Diablo: IncGamers posted the first part of their Diablo 3 interview with Blizzard’s Wyatt Cheng and Josh Mosqueira and today the final segment has been posted.

By Paul Younger | 17 Jul 2013 | Comments Off

LFG interview with the creative minds behind the comic and game

We recently caught up with the team behind the Kickstarter for the four player co-op RPG based on the popular comic of the same name.

By Paul Younger | 16 Jul 2013 | 1

Company of Heroes 2 interview with game director Quinn Duffy

Company of Heroes 2 has been released, and if you’ve been wanting to know more about what goes on behind the oh-so-pretty front of the game, you’re in luck!

By David Reid | 12 Jul 2013 | 1

The Incredible Adventures of Van Helsing Q&A, with sequel details

Today in the land of IncGovia we’re in the pub firing questions at Orsolya Toth (O), PR and community manager and Viktor Juhász (V), narrative designer and lead writer, about NeocoreGames’ The Incredible Adventures of Van Helsing 1 & 2!

By David Reid | 3 Jul 2013 | 3

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Camelot Unchained interview with Mark Jacobs

Throughout its successful Kickstarter campaign, Camelot Unchained has always been billed as an atypical MMO.

By Peter Parrish | 8 Jun 2013 | 5