PC Feature


Sleeping Dogs: Definitive Edition PC Impressions

Good grief, but we’re doing a lot of these impressions pieces at the moment.

By Tim McDonald | 10 Oct 2014 | 5

Ryse: Son of Rome PC Graphics Options and Performance Impressions

Since Ryse: Son of Rome is heading to the PC on 10 October, I thought it might interest people to cover some of the graphics and control options offered by this version of the game.

By Peter Parrish | 9 Oct 2014 | 2

Alien: Isolation PC Port Early Impressions

Alien: Isolation has been out on PC for a grand total of five hours (at the time of writing this sentence), and I’ve spent, ooh, about half an hour playing it.

By Tim McDonald | 7 Oct 2014 | 12

Dark Souls 2 Crown of the Ivory King Guide, Hints & Tips

Welcome to the third and final Dark Souls 2 Lost Crowns DLC guide, dealing with all matters pertaining to the Crown of the Ivory King, Eleum Loyce and invisible tigers.

By Peter Parrish | 2 Oct 2014 | Comments Off

Middle-earth: Shadow of Mordor PC Impressions

I’ve played Middle-earth: Shadow of Mordor for a whopping 115 minutes so far, and while that’s obviously not enough time to judge the game, it does mean I can give you some preliminary thoughts and tell you how well the port works.

By Tim McDonald | 1 Oct 2014 | 8

FIFA 15 PC: Smooth 60fps with AMD and Nvidia Guide

As part of the IncGamers FIFA 15 review process, I’ve had to dick around with various in-game and third party settings to obtain smooth 60fps gameplay.

By Peter Parrish | 26 Sep 2014 | 25

Wasteland 2 Survival Guide: Tips for rookie Desert Rangers

Wasteland 2 is a big, in-depth game with a whole lot of skills, attributes, mechanics, options, and decisions.

By Tim McDonald | 24 Sep 2014 | 6

Total War Rome 2: Emperor Edition – Patch 15 Beta Impressions

It was a little more than a year ago when Total War: Rome 2 launched with the dismal flop of a projectile from a broken onager.

By Peter Parrish | 16 Sep 2014 | 5

IncGamers Quickies: Hero of Many, Warlocks & Bravada

Welcome to another semi-regular (or slightly-better-than-infrequent) IncGamers Quickies, in which we have a look at some of the many, many alpha/preview/review codes sent our way on a daily basis.

By Peter Parrish | 11 Sep 2014 | Comments Off

FIFA 15 PC Demo Impressions

I’ve put a few hours into the PC demo of FIFA 15 this afternoon, which as well as being a fairly pleasant way to spend time at work means I can now tell you what I think of this first Ignite Engine powered effort on our platform of choice.

By Peter Parrish | 10 Sep 2014 | 16

Sims 4 impressions from a non-Sims player

I’m not taking part in the IncGamers Sims 4 review because it’s been so long since I played a Sims game that I can’t even remember what it was like.

By Paul Younger | 6 Sep 2014 | Comments Off

The Sims 4: Early Impressions

I have yet to form a proper verdict of The Sims 4, but I’ve played around with it for a couple of hours.

By Tim McDonald | 5 Sep 2014 | 3

How good is Dead Rising 3’s PC port?

Dead Rising 3 is out on PC soon (and possibly “now” in some regions) and judging by Steam’s top sellers list, you lot are pretty excited by this.

By Tim McDonald | 4 Sep 2014 | 1

The Walking Dead Season 2: Everything Telltale got right, and wrong

This is a post-release article about The Walking Dead Season Two, so it’ll include spoilers for every episode up to and including Episode 5: No Going Back.

By Peter Parrish | 3 Sep 2014 | 4

Dark Souls 2 Crown of the Old Iron King Guide, Hints & Tips

Hello happy hollows, welcome to another set of pointers and tips for the second piece of Dark Souls 2 DLC.

By Peter Parrish | 29 Aug 2014 | Comments Off

Invisible, Inc. Early Access Preview

Oh, games. If games were named according to my skill level – and that would be a very weird and very difficult naming convention to enforce, I grant you, but bear with me here – this would not be called Invisible, Inc.

By Tim McDonald | 21 Aug 2014 | Comments Off

Cities: Skylines aims to be a proper city builder, not just “kick SimCity in the balls”

“We’re not out to kick anyone in the balls” wrote Paradox’s Shams Jorjani on today’s Cities: Skylines ‘Ask Me Anything’ session, “SimCity was OK.”
He says that, but a fair amount of the questions asked and answered during this two hour back-and-forth seemed at least tangentially directed towards various parts of the SimCity anatomy.

By Peter Parrish | 21 Aug 2014 | 1

Ubisoft says it will improve PC support: Do we believe them this time?

Ubisoft has re-entered the “I’m sorry baby, I can change” phase of its uncomfortable relationship with PC players.

By Peter Parrish | 18 Aug 2014 | 3