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Final Fantasy XIV going Heavensward in June

Final Fantasy XIV: A Realm Reborn‘s first full expansion, Heavensward, will launch in June.

By Tim McDonald | 9 Mar 2015 | 4

Maxis dev on EA closure decision: “It comes down to money”

A former employee of Maxis Emeryville has been writing on Reddit about the development process for SimCity and what it’s like to work under EA.

By Peter Parrish | 6 Mar 2015 | 1

X: Rebirth free Steam weekend and update 3.50 announced

X: Rebirth has now been out for so long and has been patched and updated so many times, that it might be worth trying out of mere curiosity.

By Peter Parrish | 4 Mar 2015 | 3

IncGamers Podcast #203 with Age of Blood devs

This week on the IncGamers Podcast, Tim and I chat with Age of Blood developers John Waynick and Joseph Marin.

By Peter Parrish | 4 Mar 2015 | 0

Standardising Release Dates: What Games Can Learn from Music

It seems almost unreal to be writing this sentence, but last week the music industry became more progressive about global release dates than games.

By Peter Parrish | 2 Mar 2015 | 1

StarDrive 2 Preview

I write this introduction from amidst the ashes of my StarDrive 2 empire.

By Peter Parrish | 27 Feb 2015 | 3

Latest Humble Bundle is turning Japanese

The new Humble Bundle is Japanese. I think it’s turning Japanese.

By Tim McDonald | 27 Feb 2015 | Comments Off

Into the Stars Interview with Fugitive Games

4-man dev outfit Fugitive Games seemingly sprung up out of nowhere at the start of this year with a Kickstarter for a space-themed journey game, and two former project leads from DICE.

By Rich Nolan | 23 Feb 2015 | 2

Evolve Review

Multiplayer-centric games like Evolve are a bit of a bastard to review.

By Peter Parrish | 16 Feb 2015 | 1

Grey Goo Petroglyph Interview

Released in late January, Grey Goo is a Real Time Strategy title with clear inspiration from the 90s greats like Command & Conquer, Total Annihilation and Dune II.

By Paul Younger | 14 Feb 2015 | 2

Total War: Attila warns against infertility

Crop infertility that is, as food and harvest bounties will be rather important if you want to keep your people and armies alive.

By Peter Parrish | 12 Feb 2015 | Comments Off

Darkest Dungeon Early Access Impressions

I’ve delved into many a dungeon, in my years. Other than the real-world stuff of going around a local castle at night (long after it had closed for the day), I’ve sent adventurers into all sorts of virtual crypts and caves since I started playing games.

By Tim McDonald | 11 Feb 2015 | 2

Elite Dangerous 1.1 update released

Following a week or so of testing all the new Elite Dangerous additions are now live.

By Paul Younger | 10 Feb 2015 | Comments Off

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Homeworld Remastered Interview with Brian Martel and Chris Faylor

The mere mention of the name Homeworld brings with it a flurry of warm fuzzies for basically anyone who was PC gaming at the time.

By Rich Nolan | 10 Feb 2015 | 3

Underworld Ascendant Interview: Paul Neurath on immersive design

As the founder of Blue Sky Productions (later to become Looking Glass Studios,) Paul Neurath is partially responsible for some of the most innovative PC titles of the 1990s.

By Peter Parrish | 6 Feb 2015 | 9

Game of Thrones: Episode 2 – The Lost Lords Review

In what is now pretty much the standard IncGamers episodic game review fashion, this article will have glaring SPOILERS for Game of Thrones Episode One.

By Peter Parrish | 5 Feb 2015 | 1

Dark Souls 2 Calibration 1.13 update appears early on PC

That latest Calibration update for Dark Souls 2 (1.13,) which adds a few bits and pieces that’ll also be in the upcoming Scholar of the First Sin edition, has been released early on PC.

By Peter Parrish | 4 Feb 2015 | Comments Off

Elite Dangerous 1.1 beta is live – Planets look stunning

Time to get testing the upcoming game changes and new additions that will be coming to live servers.

By Paul Younger | 4 Feb 2015 | 7

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