Search Results for Industry — 644 articles

Standardising Release Dates: What Games Can Learn from Music

It seems almost unreal to be writing this sentence, but last week the music industry became more progressive about global release dates than games.

By Peter Parrish | 2 Mar 2015 | 1

Peter Molyneux to “completely stop talking to the press”

It’s been a tough week for Peter Molyneux and he says it’s time to “retreat”.

By Paul Younger | 13 Feb 2015 | 13

Elite Dangerous 1.1 update released

Following a week or so of testing all the new Elite Dangerous additions are now live.

By Paul Younger | 10 Feb 2015 | Comments Off on Elite Dangerous 1.1 update released

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Underworld Ascendant Interview: Paul Neurath on immersive design

As the founder of Blue Sky Productions (later to become Looking Glass Studios,) Paul Neurath is partially responsible for some of the most innovative PC titles of the 1990s.

By Peter Parrish | 6 Feb 2015 | 9

Elite Dangerous 1.1 beta is live – Planets look stunning

Time to get testing the upcoming game changes and new additions that will be coming to live servers.

By Paul Younger | 4 Feb 2015 | 7

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InMind VR takes you on journey inside the brain – Watch us shoot neurons

InMind VR invites you to become miniaturised and enter the brain so we couldn’t resist testing it.

By Paul Younger | 20 Jan 2015 | 1

Dark Souls 2: Scholar of the First Sin screens, version details

Bandai Namco have released some new assets for Dark Souls 2: Scholar of the First Sin, as well as a handy chart detailing the version breakdowns.

By Tim McDonald | 15 Jan 2015 | 2

Dailymotion moves to live streaming with Dailymotion Games

The battle of the live streaming services now has a new, Dailymotion powered challenger: Dailymotion Games.

By Tim McDonald | 14 Jan 2015 | 1

Telltale working on original IP, have unannounced partnerships

News of some boardroom shuffling at Telltale has revealed that the company is working on some sort of original IP, and has further unannounced partnerships to come.

By Peter Parrish | 13 Jan 2015 | 1

Zombie Studios closes its doors after two decades

“So long and thanks for all the fish” reads the update from Zombie.

By Paul Younger | 8 Jan 2015 | 1

Razer enter VR arena with the OSVR Hacker Dev Kit

At the CES today Razer joined the VR battle with the OSVR Hacker Dev Kit.

By Paul Younger | 6 Jan 2015 | 4

Metal Gear Solid: Ground Zeroes Review

Peter (Parrish): By now, I’m sure you’ve read the IncGamers port verdict for Metal Gear Solid: Ground Zeroes.

By Peter Parrish | 24 Dec 2014 | 3

AMD release special edition driver – The AMD Catalyst Omega

These new drivers are “special” according to AMD.
The latest driver update from AMD is a little unusual, so much so that they have their own special name: AMD Catalyst Omega.

By Paul Younger | 9 Dec 2014 | 1

The Crew withheld from review until after release day

Ubisoft noticed that press and public alike were a bit upset by their post-release embargo time for Assassin’s Creed: Unity reviews, so they’ve found a new way to handle reviews with The Crew.

By Peter Parrish | 25 Nov 2014 | 3

The Game Awards 2014 announced for December – Might not be terrible

A new awards ceremony for video games will take place in Vegas this December.

By Paul Younger | 11 Nov 2014 | 1

Cities Skylines details city services in highlights video

A city without well organised fire and health services is a city not long for this world, so it’s fortunate that you can provide those things in Cities Skylines.

By Peter Parrish | 27 Oct 2014 | Comments Off on Cities Skylines details city services in highlights video

Cities: Skylines livestream on Thursday covering Policies and Services

Colossal Order return this week to tell us more about their city builder Cities: Skylines.

By Paul Younger | 20 Oct 2014 | Comments Off on Cities: Skylines livestream on Thursday covering Policies and Services

Gabriel Knight: Sins of the Fathers Remake Review

Tim McDonald: I have written so many introductions to news items or articles about Gabriel Knight: Sins of the Fathers – 20th Anniversary Edition that I don’t know where to begin without just rehashing them all at once.

By Tim McDonald | 17 Oct 2014 | 8