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Search Results for "war z" — 43 articles


IncGamers’ Worst PC Game Launch of 2013 – The Results

With the sputtering fag end of 2013 now extinguished and the roaring fire of 2014‘s possibilities in full blaze, there’s just about time to revisit some of last year’s most atrocious acts of customer deception.

8 Jan 2014 | 8

Steam’s refund policy is restrictive, incoherent and in urgent need of change

Over the weekend, Steam broke its own concurrent user record with seven million PC players playing DOTA 2 various games on Valve’s digital platform.

3 Dec 2013 | 14

X Rebirth Review

X3: Terran Conflict was one of the first games I reviewed for IncGamers.

27 Nov 2013 | 14

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Guild Wars 2 Tower of Nightmares content update live

New Guild Wars 2 content continues to roll into Tyria with the launch of Tower of Nightmares update today.

12 Nov 2013 | Comments Off

Win WWZ stuff with the Endless Survival Challenge

Zombies! Zombies! Zombies! You love them in games and you love them in movies.

23 Sep 2013 | 1

Reams of trouble: Realms of Arkania reportedly launches in a broken state

Oh dear. It looks like the launch of Realms of Arkania: Blade of Destiny hasn’t gone well.

31 Jul 2013 | 4

Steam Summer Sale Day 8: The IncGamers Picks

We’re only at Day 8, but already we’re starting to see quite a few repeat deals cropping up.

18 Jul 2013 | 3

IncGamers Podcast / Vidcast #108

As if having to try to pronounce John Riccitiello’s name last week wasn’t challenging enough, this week the podcast team has to deal with resigning Square Enix CEO Yoichi Wada.

27 Mar 2013 | 2

DayZ mod pops up on Steam

No more faffing about with external downloads and installer programs; the DayZ zombie survival mod for Arma 2 is now available through Steam.

21 Feb 2013 | 1

Undead Labs talks character in State of Decay

Hopefully people haven’t been too burned by The War Z to give up on zombie survival games entirely, because State of Decay (by Undead Labs) is looking quite interesting.

14 Feb 2013 | Comments Off

IncGamers Podcast / Vidcast #99

This week, it’s all about the loot.
Diablo 3′s Jay Wilson has run off with his, after being reassigned to a new project inside the Blizzard hierarchy.

23 Jan 2013 | Comments Off

Biggest PR Gaffe of 2012: IncGamers Reader’s Poll – The Results

Last Friday we ran a piece highlighting what we considered to be the most impressive PR blunders of 2012.

11 Jan 2013 | 1

Biggest PR Gaffes of 2012

There’s a saying in journalistic circles: “never make yourself the story.” In the world of games development, where a stray interview comment or ill-advised PR stunt can blow up across media sites in a matter of minutes, that’s not always an easy rule to stick to.

4 Jan 2013 | 14

IncGamers Podcast / Vidcast #96

Have you been naughty or nice for Christmas?
As the IncGamers Podcast team discover this week, the makers of The War Z have been a bit naughty.

19 Dec 2012 | Comments Off

The WarZ addresses upcoming data wipe

A message posted on the WarZ forums confirms that a planned wipe of data will most likely go ahead towards the end of this week.

28 Nov 2012 | 1

Eisenhower dev blog shows more Heroes and Generals improvements

A new developer blog from the guys at Reto-Moto for their online multiplayer WWII strategic action title shows the latest beta build of the game called Eisenhower.

21 Nov 2012 | Comments Off

Review Policy

IncGamers uses an ‘out of ten’ scoring system to provide readers with the most accurate representation of a game’s quality as possible.

4 Jun 2012 | 3

Op Flash: Red River inspired by Generation Kill

In a recent interview we conducted with Operation Flashpoint: Red River’s Principal Game Designer, Tim Browne, he describes how the team took inspiration from “stuff like Restrepo and Generation Kill.”
He goes on to talk about aiming to create a “gritty” feel to the game and that “Dragon Rising was quite clinical in that all the weapons and vehicles looked as though they’d just been shipped out [to the war zone] but now the weapons look as though they’ve been well used.”
You can read our full interview with Tim Browne – in which he goes on to talk about enemy A.I., the importance of multiplayer co-op, the difference between authenticity and realism and the importance of ‘player choice’ – right here.

2 Mar 2011 | Comments Off

Operation Flashpoint: Red River Interview

We recently had the pleasure of sitting down with Operation Flashpoint: Red River’s Principal Game Designer, Tim Browne, to chat about the root of the game’s inspiration, how difficult it is to create enemy A.I.

1 Mar 2011 | Comments Off

Star Trek Online: Looking At Klingon Gameplay

Cryptic has released more information on Klingon gameplay in its upcoming MMO, Star Trek Online.

18 Dec 2009 | Comments Off