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Rainbow Six: Siege Alpha Impressions

Rainbow Six: Siege is a game about two sets of five people who are dangerously possessive about one man.

By Peter Parrish | 13 Apr 2015 | 0

Windward Interview with Developer Michael Lyashenko

Fans of sea-based combat don’t have to look far on Steam’s Early Access to have one title in particular jump out at them.

By Rich Nolan | 9 Apr 2015 | 2

GTA 5 PC graphics options, control tweaks and custom radio info

Images showing the rather pleasing range of graphics and control options available in GTA 5’s PC version have been popping up today, along with word of a custom PC radio station.

By Peter Parrish | 8 Apr 2015 | 2

Pillars of Eternity Review

Game production cycles can stop and restart on the strangest whims.

By Peter Parrish | 7 Apr 2015 | 3

War for the Overworld Launch Impressions

This is not a review of War for the Overworld, because – despite the game’s embargo actually lifting a couple of days ago – I don’t actually think it’s in reviewable condition.

By Tim McDonald | 3 Apr 2015 | 2

Assassin’s Creed Chronicles announced, 2.5D antics in China, Russia, India

Ubisoft liked the idea of a 2.5D Assassin’s Creed game set in China so much, the company has commissioned two more of them in India and Russia respectively.

By Peter Parrish | 31 Mar 2015 | 0

Dead or Alive 5 Last Round PC Port Impressions

Dead or Alive 5 Last Round has not had the smoothest road in coming to PC.

By Tim McDonald | 31 Mar 2015 | 11

Pillars of Eternity: Custom Portrait Packs and How to Add Them

You’ve created a marvellous character in Pillars of Eternity, settled on some suitable appearance options, and just need to find the perfect portrait to represent them.

By Peter Parrish | 30 Mar 2015 | 3

Pillars of Eternity: Impressions After 20 Hours

As regular readers will know, we have an “actually finish the game before you review it, idiot” policy at IncGamers.

By Peter Parrish | 26 Mar 2015 | 4

Pillars of Eternity Beginner’s Guide: Tips for Infinity Engine RPG Newbies

Pillars of Eternity is a party-based RPG styled closely after the Infinity Engine games of old.

By Peter Parrish | 26 Mar 2015 | 15

Pillars of Eternity Interview with Josh Sawyer

Obsidian Entertainment’s kickstarted story-based isometric RPG, Pillars of Eternity, surely needs no introduction to an astute PC gaming audience, particularly now that the hype train has well and truly gone steaming off into the distance.

By Rich Nolan | 26 Mar 2015 | 3

Life is Strange Episode 2: Out of Time Review

Life is Strange is getting dark. I don’t mean literally – if anything, there are less flashes of the pitch-black night with the apocalyptic hurricane in this episode than in its predecessor – but in terms of the themes… welp, things get remarkably unpleasant, remarkably quickly.

By Tim McDonald | 25 Mar 2015 | Comments Off on Life is Strange Episode 2: Out of Time Review

Dragon Age: Inquisition opens the Jaws of Hakkon DLC today

The Jaws of Hakkon seems to have appeared rather rapidly, only having been announced as upcoming Dragon Age: Inquisition DLC yesterday – but nonetheless here it is.

By Peter Parrish | 24 Mar 2015 | 2

Game of Thrones Episode 3 – The Sword in the Darkness Review

By some unholy coincidence of videogame scheduling, the past few days have been ‘Episodic Game Week’ here at IncGamers.

By Peter Parrish | 24 Mar 2015 | Comments Off on Game of Thrones Episode 3 – The Sword in the Darkness Review

Dreamfall Chapters: Book Two – Rebels Review

Dreamfall Chapters is not like other episodic games, it seems. Other than the fact that I’m now two episodes in (or Books, or whatever) and yet I’ve played for 11 hours, there’s the fact that it’s got puzzles.

By Tim McDonald | 20 Mar 2015 | Comments Off on Dreamfall Chapters: Book Two – Rebels Review

Knee Deep Preview

Thanks to the mega-acclaim around the first season of The Walking Dead, the ‘Telltale model’ has been adopted by others.

By Peter Parrish | 20 Mar 2015 | Comments Off on Knee Deep Preview

Evolve’s DLC hunters and DLC monster due 31 March

Evolve’s PC players numbers are looking pretty grim these days, so maybe new details about DLC will perk people up … or not.

By Peter Parrish | 19 Mar 2015 | Comments Off on Evolve’s DLC hunters and DLC monster due 31 March

Dying Light infographic counts zombies slain and distance climbed

Techland have released an infographic for Dying Light, finding interesting ways to equate the number of zombies slain, survivors rescued, and money collected to the real world.

By Tim McDonald | 19 Mar 2015 | Comments Off on Dying Light infographic counts zombies slain and distance climbed