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PC Game Interviews

Petroglyph discuss Victory, their new WWII strategy title

Last week, Petroglyph quietly put up a game announcement for a project called Victory on a new Facebook page.

5 Mar 2013 | 3 |

Sim City Ocean Quigley Interview

Ahead of next week’s launch, earlier today we caught up with Maxis’ Creative Director Ocean Quigley to find out more about the game, its development, the future, the DRM debate, what to expect next week and how he manages to groom such a manly moustache.

1 Mar 2013 | 6 |

Exclusive: Chris Taylor Interview on Wildman & Gas Powered Games

Chris Taylor is looking to fund his next Project called Wildman through Kickstarter and we managed to pin him down to find out how the ARPG’s development is going and what the future holds for Gas Powered Games. 

2 Feb 2013 | Comments Off |

Building Warframe: Digital Extremes on updates, independence and the free-to-play market

If you’ve been able to nab yourself a key in either of our sizeable Warframe beta key giveaways, you’ll likely know that Digital Extremes’ co-op, space ninja title is emerging as an impressive free-to-play release.

30 Jan 2013 | 1 |

Shiny Loot Q&A with Chris Palmarozzi, co-founder of the digital distribution platform

PC gaming and digital distribution are snug bedfellows these days. Platforms like Steam, GoG, Gamersgate and others are commonplace destinations for PC users, with ease and cost of purchase ranking highly as reasons to partake of digital versions of games.

25 Jan 2013 | 1 |

The Phoenix Project Interview – Saving a City of Heroes

It’s been a couple of months since NCSoft closed the doors on their popular superhero MMO City of Heroes much to the annoyance of the CoH community.

18 Jan 2013 | 1 |

What’s Mayan is yours: Joel Bylos on ending the Secret World subscription fee

Last week, Funcom announced that The Secret World would no longer be charging players a subscription fee to play the conspiracy-fueled MMO.

19 Dec 2012 | 1 |

Eggstracting the answers: Philip and Andrew Oliver on Dizzy Returns

For many Spectrum and Commodore 64 owners in the 1980s, an oval-ish shaped character in boxing gloves was something of a gaming icon.

6 Dec 2012 | Comments Off |

Heroes and Villains Interview

Last week some information dropped in to IncGamers regarding a fan made superhero MMO project, and since NCSoft announced they were shutting down the MMORPG City of Heroes, the community has been discussing and planning efforts to create an new superhero MMORPG.

4 Dec 2012 | Comments Off |

Credits, Cobras and Crowd-Funding: David Braben tells us about Elite: Dangerous

At the time of writing, Frontier Developments’ attempt to Kickstart a new entry in the venerable and classic Elite series is heading towards £600,000 GBP of a £1.25 million GBP target.

30 Nov 2012 | 8 |

Q&A with Legend of Dungeon developers RobotLovesKitty

Calvin Goble and Alix Stolzer, the husband and wife team collectively known as RobotLovesKitty, have just launched a Kickstarter campaign to drum up a little extra funding for their latest title, Legend of Dungeon.

26 Nov 2012 | Comments Off |

How not to release a game: the truth behind Fray’s catastrophic launch

Fray was an objective lesson in how not to release a game.

12 Nov 2012 | 1 |

Q&A with Hotline Miami’s Jonatan ‘Cactus’ Söderström

Jonatan ‘Cactus’ Söderström is a prolific indie developer and one half of the Dennaton team that made Hotline Miami, one of the year’s most stylish and unnerving PC titles.

7 Nov 2012 | Comments Off |

Forge Interview with Tim Alvis of Dark Vale Games

Dark Vale Games were among the very first developers to have their title, Forge, Greenlit through Steam.

6 Nov 2012 | Comments Off |

Path of Exile Interview with Grinding Gear Games CEO Chris Wilson

We caught up with Grinding Gear Games CEO Chris Wilson to find out how development on their ARPG Path of Exile is coming along prior to the game going into open Beta this December.

31 Oct 2012 | 4 |

Torn Banner Interview on Chivalry: Medieval Warfare

Incgamers recently caught up with Steve Piggott from Torn Banner Studios to talk about their newly released Chivalry: Medieval Warfare,  a game focusing on quality melee combat which includes team based objective gameplay, several classes, variety of medieval weapons and lots of dismemberment and decapitations.

25 Oct 2012 | 1 |

Need for Speed: Most Wanted [Interview] – Taming urban streets

Christmas is fast approaching, and that means the next Need for Speed is just around the corner.

15 Oct 2012 | Comments Off |

Grid 2 [Interview] – Under the hood

We recently got the chance to ask some question of the GRID 2 team, namely associate producer Iain Smith and executive producer Clive Moody.

9 Oct 2012 | Comments Off |

Fable: The Journey [Interview] – Albion in first-person

When it was first announced at E3 2011, Fable: The Journey split the gaming community at large.

4 Oct 2012 | Comments Off |

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