PC Game Interviews
Company of Heroes 2 interview with game director Quinn Duffy
Company of Heroes 2 has been released, and if you’ve been wanting to know more about what goes on behind the oh-so-pretty front of the game, you’re in luck!
The Incredible Adventures of Van Helsing Q&A, with sequel details
Today in the land of IncGovia we’re in the pub firing questions at Orsolya Toth (O), PR and community manager and Viktor Juhász (V), narrative designer and lead writer, about NeocoreGames’ The Incredible Adventures of Van Helsing 1 & 2!
Face of Mankind Interview with lead developer Christopher Allford
Face of Mankind is a game with a turbulent history. The MMO has been around since 2006 and has gathered a dedicated fanbase around its open, sandbox-style gameplay.
Sanctum 2 Interview
Sanctum 2, the sequel to the rather magnificent 2011 tower defense/FPS hybrid Sanctum, is due out in a matter of days.
Road Redemption: DarkSeas Games on bringing back Road Rash
[Edit] Since publishing this interview Road Redemption has achieved its funding goal of $160,000 USD.
World of Warplanes interview with Wargaming’s Vlad Belozerov
Wargaming continue development of their online aerial combat title World of Warplanes which was recently updated to add and improve the game’s control system and graphics.
Battle Worlds:? ?Kronos Q&A with? ?Producer Colin Gilzean
Until recently, KING Art Games were probably best known for their work on adventure game series The Book of Unwritten Tales.
Age of Wonders 3 interview with Triumph Studios’ Lenart Sas
Many of you may have never heard of Age of Wonders and it’s been a while since we heard the franchise name being mentioned.
Petroglyph interview on closing the Victory Kickstarter
Petroglyph launched their Kickstarter campaign for their tactical online free to play WWII strategy title Victory just over a week ago and it got off to a slow start.
Shackleton Crater Q&A with Joe Got Games’ Joe Ybarra
Games industry veteran Joe Ybarra his announced his return with a brand new studio (Joe Got Game) and a $700,000 USD Kickstarter to fund development of turn-based, moon colonisation strategy title Shackleton Crater.
Petroglyph discuss Victory, their new WWII strategy title
Last week, Petroglyph quietly put up a game announcement for a project called Victory on a new Facebook page.
Sim City Ocean Quigley Interview
Ahead of next week’s launch, earlier today we caught up with Maxis’ Creative Director Ocean Quigley to find out more about the game, its development, the future, the DRM debate, what to expect next week and how he manages to groom such a manly moustache.
Torchlight II mod spotlight – Theolentist class by OedipusTex
Hey guys, welcome to the second part of our Torchlight II mod spotlight series!
SynergiesMOD team interview
A fresh overhaul, a total conversion, Salan’s SynergiesMOD provides new Necromancer, Paladin and Warlock(WIP) classes loaded with passives and skills, a new town, higher tier weapons and armour, more pets, more inventory space, quests, PvP dungeon, crafting legendary armour and even new world bosses to take on and more!
Exclusive: Chris Taylor Interview on Wildman & Gas Powered Games
Chris Taylor is looking to fund his next Project called Wildman through Kickstarter and we managed to pin him down to find out how the ARPG’s development is going and what the future holds for Gas Powered Games.
Building Warframe: Digital Extremes on updates, independence and the free-to-play market
If you’ve been able to nab yourself a key in either of our sizeable Warframe beta key giveaways, you’ll likely know that Digital Extremes’ co-op, space ninja title is emerging as an impressive free-to-play release.