PC Game Interviews

Diablo 3 developer interview part 2

Yesterday Diablo: IncGamers posted the first part of their Diablo 3 interview with Blizzard’s Wyatt Cheng and Josh Mosqueira and today the final segment has been posted.

17 Jul 2013 | Comments Off on Diablo 3 developer interview part 2 | Paul Younger

LFG interview with the creative minds behind the comic and game

We recently caught up with the team behind the Kickstarter for the four player co-op RPG based on the popular comic of the same name.

16 Jul 2013 | 1 | Paul Younger

Company of Heroes 2 interview with game director Quinn Duffy

Company of Heroes 2 has been released, and if you’ve been wanting to know more about what goes on behind the oh-so-pretty front of the game, you’re in luck!

12 Jul 2013 | 1 | David Reid

The Incredible Adventures of Van Helsing Q&A, with sequel details

Today in the land of IncGovia we’re in the pub firing questions at Orsolya Toth (O), PR and community manager and Viktor Juhász (V), narrative designer and lead writer, about NeocoreGames’ The Incredible Adventures of Van Helsing 1 & 2!

3 Jul 2013 | 3 | David Reid

Camelot Unchained interview with Mark Jacobs

Throughout its successful Kickstarter campaign, Camelot Unchained has always been billed as an atypical MMO.

8 Jun 2013 | 5 | Peter Parrish

Face of Mankind Interview with lead developer Christopher Allford

Face of Mankind is a game with a turbulent history. The MMO has been around since 2006 and has gathered a dedicated fanbase around its open, sandbox-style gameplay.

29 May 2013 | 6 | Peter Parrish

Sanctum 2 Interview

Sanctum 2, the sequel to the rather magnificent 2011 tower defense/FPS hybrid Sanctum, is due out in a matter of days.

13 May 2013 | Comments Off on Sanctum 2 Interview | Tim McDonald

Banished Interview with developer Luke Hodorowicz

Banished is a forthcoming city-building strategy title in which people are your main resource.

10 May 2013 | 4 | Paul Younger

Road Redemption: DarkSeas Games on bringing back Road Rash

[Edit] Since publishing this interview Road Redemption has achieved its funding goal of $160,000 USD.

9 May 2013 | Comments Off on Road Redemption: DarkSeas Games on bringing back Road Rash | David Reid

SimCity Interview with Maxis’ Kip Katsarelis

I think everyone will agree that SimCity’s launch was less than perfect and since the game was released all kinds of issues and bugs have surfaced.

6 May 2013 | 20 | Paul Younger

World of Warplanes interview with Wargaming’s Vlad Belozerov

Wargaming continue development of their online aerial combat title World of Warplanes which was recently updated to add and improve the game’s control system and graphics.

4 Apr 2013 | Comments Off on World of Warplanes interview with Wargaming’s Vlad Belozerov | Paul Younger

Battle Worlds:? ?Kronos Q&A with? ?Producer Colin Gilzean

Until recently, KING Art Games were probably best known for their work on adventure game series The Book of Unwritten Tales.

1 Apr 2013 | Comments Off on Battle Worlds:? ?Kronos Q&A with? ?Producer Colin Gilzean | Peter Parrish

Age of Wonders 3 interview with Triumph Studios’ Lenart Sas

Many of you may have never heard of Age of Wonders and it’s been a while since we heard the franchise name being mentioned.

28 Mar 2013 | 3 | David Reid

Petroglyph interview on closing the Victory Kickstarter

Petroglyph launched their Kickstarter campaign for their tactical online free to play WWII strategy title Victory just over a week ago and it got off to a slow start.

16 Mar 2013 | 2 | Paul Younger

Shackleton Crater Q&A with Joe Got Games’ Joe Ybarra

Games industry veteran Joe Ybarra his announced his return with a brand new studio (Joe Got Game) and a $700,000 USD Kickstarter to fund development of turn-based, moon colonisation strategy title Shackleton Crater.

11 Mar 2013 | Comments Off on Shackleton Crater Q&A with Joe Got Games’ Joe Ybarra | Peter Parrish

Petroglyph discuss Victory, their new WWII strategy title

Last week, Petroglyph quietly put up a game announcement for a project called Victory on a new Facebook page.

5 Mar 2013 | 3 | Paul Younger

Sim City Ocean Quigley Interview

Ahead of next week’s launch, earlier today we caught up with Maxis’ Creative Director Ocean Quigley to find out more about the game, its development, the future, the DRM debate, what to expect next week and how he manages to groom such a manly moustache.

1 Mar 2013 | 6 | Paul Younger

Torchlight II mod spotlight – Theolentist class by OedipusTex

Hey guys, welcome to the second part of our Torchlight II mod spotlight series!

24 Feb 2013 | Comments Off on Torchlight II mod spotlight – Theolentist class by OedipusTex | David Reid

SynergiesMOD team interview

A fresh overhaul, a total conversion, Salan’s SynergiesMOD provides new Necromancer, Paladin and Warlock(WIP) classes loaded with passives and skills, a new town, higher tier weapons and armour, more pets, more inventory space, quests, PvP dungeon, crafting legendary armour and even new world bosses to take on and more!

16 Feb 2013 | Comments Off on SynergiesMOD team interview | David Reid