PC Game Interviews

Jane Jensen Interview – Gabriel Knight: Sins of the Fathers

I played Gabriel Knight: Sins of the Fathers back when I was far too young for it, and it stuck with me.

21 Sep 2014 | 1 |

The Flock’s Jeroen van Hasselt on asymmetric multiplayer

Asymmetric multiplayer titles, or games which include an asymmetric mode, are in a distinct minority.

26 May 2014 | Comments Off |

Warside Interview

Warside is offering a unique and interesting take on traditional shooter gameplay by focusing on team combat, and by putting everything into a 2.5D side-scrolling setting.

12 May 2014 | Comments Off |

DreadOut Interview with Digital Happiness

We recently caught up with Digital Happiness to find out more about their upcoming PC horror title DreadOut, which releases on Steam this month. 

9 May 2014 | 20 |

Totem VR interview with True Player Gear’s CEO Bertrand Nepveu

True Player Gear‘s CEO Bertrand Nepveu was encouraged by the Oculus/Facebook acquisition and decided to fully reveal their contender for the VR hardware crown.

3 Apr 2014 | 4 |

Grim Dawn Interview with Crate Entertainment CEO Arthur Bruno – Part 2

In part 2 of our interview with Arthur Bruno, we discuss the game’s Masteries, how the lore is being handled, the reworking areas, the business of Crate Entertainment and funding the game,  and more.

10 Dec 2013 | 3 |

Grim Dawn Interview with Crate Entertainment CEO Arthur Bruno – Part 1

This week we caught up with Crate Entertainment CEO Arthur Bruno to discuss their ARPG Grim Dawn which is currently in alpha testing and Steam Early Access.

9 Dec 2013 | 1 |

Project Eternity Q&A with Obsidian’s Adam Brennecke

A little over one year on from Project Eternity’s successful Kickstarter campaign, IncGamers catches up with lead programmer Adam Brennecke to see how work is progressing on the Infinity Engine-inspired RPG.

18 Nov 2013 | Comments Off |

Diablo 3 Reaper of Souls Interview with Blizzard’s Jason Regier and Travis Day

The IncGamers team had a busy time at BlizzCon last weekend and we managed to catch up with Blizzard’s Jason Regier and Travis Day to find out more about the upcoming Diablo 3 Reaper of Souls expansion.

14 Nov 2013 | Comments Off |

X Rebirth Q&A with Egosoft Director Bernd Lehahn

It’s a fascinating time to be a fan of the PC space sim.

7 Nov 2013 | 2 |

Nvidia ShadowPlay beta leaked early – releases today

Update: Shadowplay has now been released
ShadowPlay is the latest tool for PC gamers from Nvidia and the beta is out today as part of the GeForce Experience 1.7 update.

28 Oct 2013 | 2 |

Paradox Development Studio Q&A: Johan Andersson talks grand strategy

 
If you’ve played a game in the last decade or so where the majority of your time was spent staring at a large map and plotting devious things, chances are that game was made by Paradox Development Studio.

25 Oct 2013 | 2 |

Path of Exile Interview with Grinding Gear Games CEO Chris Wilson

This week Path of Exile will finally launch after one of the longest beta tests we can remember.

21 Oct 2013 | 21 |

Blizzard All Stars renamed to Heroes of the Storm

Following the trademark filing for Heroes of the Storm, which was a bit of a mystery at the time, Blizzard has decided to once again rename their MOBA title, this time from Blizzard All Stars to the Heroes of the Storm.

18 Oct 2013 | 4 |

City of Titans Interview – Kickstarter stretch goals and beyond

After months and months of work Missing Worlds Media’s Kickstarter for the Phoenix Project, now called City of Titans, launched.

14 Oct 2013 | 2 |

The Incredible Adventures of Van Helsing 2 Neocore Interview

If you loved our huge Van Helsing QA you’ll love this one too as today we’re joined again by Viktor and Orsolya from Neocore Games to discuss The Incredible Adventures of Van Helsing II, the upcoming sequel the to the popular original that’s just been enhanced with the Thaumaturge class.

1 Oct 2013 | 3 |

GOG Interview: Trevor Longino on DRM, piracy and the future of the site

With GOG.com recently celebrating its fifth anniversary online and branching out into indie game publishing, IncGamers thought it was time to put some questions to the site about where GOG goes from here.

20 Sep 2013 | Comments Off |

16-bit Zelda style RPG Gheldia Interview with Phillip Hunt

We hooked up with Phillip Hunt, founder of Hunt Game Studios, to find out more about his 2D 16-bit RPG Gheldia RPG.

2 Sep 2013 | Comments Off |

System Shock 2 roundtable interview with developers Jon Chey and Dorian Hart

IncGamers invited two of the original developers on System Shock 2, Jon Chey (Project Manager / Creature Behaviour and AI) and Dorian Hart (Numbers Balancing / Level Design,) to replay and discuss the game.

22 Aug 2013 | 1 |