PC Game Interviews

Pillars of Eternity Interview with Josh Sawyer

Obsidian Entertainment’s kickstarted story-based isometric RPG, Pillars of Eternity, surely needs no introduction to an astute PC gaming audience, particularly now that the hype train has well and truly gone steaming off into the distance.

26 Mar 2015 | 2 | Rich Nolan

War for the Overworld Interview with Subterranean Games

Thanks to the marvellous work of one of everyone’s favourite publishers, Electronic Arts, the name Dungeon Keeper now brings with it both cherished memories of a great dungeon builder from long long ago, and also hideous nightmares of a more recent nature.

12 Mar 2015 | 1 | Rich Nolan

Dwarf Fortress Interview with Tarn ‘Toady’ Adams

How you even begin to introduce an interview on Dwarf Fortress is a complete mystery to me, as will become quite apparent in the next few seconds.

4 Mar 2015 | 9 | Rich Nolan

Into the Stars Interview with Fugitive Games

4-man dev outfit Fugitive Games seemingly sprung up out of nowhere at the start of this year with a Kickstarter for a space-themed journey game, and two former project leads from DICE.

23 Feb 2015 | 2 | Rich Nolan

Grey Goo Petroglyph Interview

Released in late January, Grey Goo is a Real Time Strategy title with clear inspiration from the 90s greats like Command & Conquer, Total Annihilation and Dune II.

14 Feb 2015 | 2 | Paul Younger

Homeworld Remastered Interview with Brian Martel and Chris Faylor

The mere mention of the name Homeworld brings with it a flurry of warm fuzzies for basically anyone who was PC gaming at the time.

10 Feb 2015 | 3 | Rich Nolan

Underworld Ascendant Interview: Paul Neurath on immersive design

As the founder of Blue Sky Productions (later to become Looking Glass Studios,) Paul Neurath is partially responsible for some of the most innovative PC titles of the 1990s.

6 Feb 2015 | 9 | Peter Parrish

Sui Generis: Interview with Bare Mettle’s Madoc Evans

Sui Generis, developed by Bare Mettle Entertainment, is hoping to reinvigorate the RPG concepts of interactive freedom and storytelling-through-character.

2 Feb 2015 | 8 | David Reid

Diablo 3 interview with Travis Day Part 2 – Also in audio format

Find out what’s in store for Diablo 3 as we catch up with Blizzard’s Travis Day.

14 Nov 2014 | Comments Off | Paul Younger

World of Warcraft Interview with technical director Marco Koegler

Over the weekend IncGamers caught up with Marco Koegler, technical director for World of Warcraft.  

11 Nov 2014 | 7 | Eric Bruce

IncGamers Diablo 3 Interview with Travis Day

Systems Designer Travis day sits down with IncGamers to tell us more about their plans for Diablo 3.

10 Nov 2014 | 1 | Paul Younger

Jane Jensen Interview – Gabriel Knight: Sins of the Fathers

I played Gabriel Knight: Sins of the Fathers back when I was far too young for it, and it stuck with me.

21 Sep 2014 | 1 | Tim McDonald

The Flock’s Jeroen van Hasselt on asymmetric multiplayer

Asymmetric multiplayer titles, or games which include an asymmetric mode, are in a distinct minority.

26 May 2014 | Comments Off | Peter Parrish

Warside Interview

Warside is offering a unique and interesting take on traditional shooter gameplay by focusing on team combat, and by putting everything into a 2.5D side-scrolling setting.

12 May 2014 | Comments Off | Tim McDonald

DreadOut Interview with Digital Happiness

We recently caught up with Digital Happiness to find out more about their upcoming PC horror title DreadOut, which releases on Steam this month. 

9 May 2014 | 20 | Paul Younger

The Incredible Adventures of Van Helsing 2 Interview – Borgovia revisited

After arriving in Budapest during their Spring Festival, we met up with the very happy NeocoreGames team and some characterful journalists before playing an updated beta build of The Incredible Adventures of Van Helsing 2.

3 May 2014 | 3 | David Reid

Totem VR interview with True Player Gear’s CEO Bertrand Nepveu

True Player Gear‘s CEO Bertrand Nepveu was encouraged by the Oculus/Facebook acquisition and decided to fully reveal their contender for the VR hardware crown.

3 Apr 2014 | 4 | Paul Younger

Path of Exile Sacrifice of the Vaal Interview

Hey folks, not long now until Path of Exile’s Sacrifice of the Vaal mini-expansion is out.

5 Mar 2014 | 4 | David Reid

Grim Dawn Interview with Crate Entertainment CEO Arthur Bruno – Part 2

In part 2 of our interview with Arthur Bruno, we discuss the game’s Masteries, how the lore is being handled, the reworking areas, the business of Crate Entertainment and funding the game,  and more.

10 Dec 2013 | 3 | Paul Younger