IncGamers Podcast


IncGamers Podcast / Vidcast #144

Everybody else has an opinion on the VGX event, so we may as well weigh in too.

By Peter Parrish | 11 Dec 2013 | 6

IncGamers Podcast #143 feat. Arthur Bruno

Stick around for the latter half of this week’s IncGamers Podcast to hear a few minutes of an upcoming interview with Grim Dawn’s Arthur Bruno.

By Peter Parrish | 4 Dec 2013 | 3

IncGamers Podcast #142

This week’s podcast is recorded inside a nuclear fallout shelter, in which the team are frantically trying to learn Morse code in order to keep up with the strange Fallout 4 alternative reality game that is/seems to be going on at the moment.

By Peter Parrish | 27 Nov 2013 | 2

IncGamers Podcast #141

Warning: This week’s podcast is totally Babylon Zoo.
Many people wanted to go into space, man, with X Rebirth but found it to be a somewhat disappointing experience.

By Peter Parrish | 20 Nov 2013 | 4

IncGamers Podcast #140

Sorry for the delay on this week’s podcast everyone, it was necessary to send in an elite squad to pull Tim out of the Oculus Rift matrix.

By Peter Parrish | 14 Nov 2013 | 4

IncGamers Podcast #139

For better or worse the Incgamers Podcast is largely focused on Call of Duty: Ghosts this week.

By Peter Parrish | 6 Nov 2013 | 1

IncGamers Podcast #138

For reasons best known to the podcast team, this week’s edition has several horrendous deviations into references to Jimmy Savile, child soldiers and the Nazis.

By Peter Parrish | 30 Oct 2013 | 5

IncGamers Podcast #137 feat. Chris Wilson

Grinding Gear Games’ Chris Wilson joins the IncGamers Podcast team to chat about Path of Exile as part of the game’s launch week as the studio gets ready to launch the game today.

By Peter Parrish | 23 Oct 2013 | 1

IncGamers Podcast #136

The podcast team are sad to learn that Ubisoft has ruined Tim’s birthday by moving the release of Watch Dogs to the spring.

By Peter Parrish | 16 Oct 2013 | Comments Off

IncGamers Podcast #135

The on-again, off-again … and then on-again nature of the demanding PC specs for Watch Dogs gives the podcast team plenty of excuse for some specs-ulation (sorry,) this week.

By Peter Parrish | 9 Oct 2013 | Comments Off

IncGamers Podcast #134

This week on the podcast, the team discuss the return of definitely-not-rubbish film tie-ins as Kick-Ass 2 announces itself to the world.

By Peter Parrish | 2 Oct 2013 | 3

IncGamers Podcast #133

Get in nice and early to hear the IncGamers Podcast panel discuss the first of Valve’s three announcements this week before they announce the second thing and make our speculations irrelevant.

By Peter Parrish | 25 Sep 2013 | 1

IncGamers Podcast #132

Ding dong the auction house is dead! Let the news ring out throughout the land, Diablo 3’s auction house is to close early next year.

By Peter Parrish | 18 Sep 2013 | Comments Off

IncGamers Podcast #131

The Imperial Saga (Sega?) of Total War: Rome 2 rumbles on this week, with a pair of patches released since last time we discussed the troubled Creative Assembly title.

By Peter Parrish | 11 Sep 2013 | Comments Off

IncGamers Podcast #130

All roads may lead to Rome, but in the case of Total War: Rome 2 they’re also leading to technical issues for many players.

By Peter Parrish | 4 Sep 2013 | Comments Off

IncGamers Podcast #129

In this week’s scintillating podcast, the team investigates the true meaning behind Splinter Cell: Blacklist’s buzzword gameplay styles.

By Peter Parrish | 28 Aug 2013 | 1

IncGamers System Shock 2 Podcast Special

IncGamers invited two of the original developers on System Shock 2, Jon Chey (Project Manager / Creature Behaviour and AI) and Dorian Hart (Numbers Balancing / Level Design,) to replay and discuss the game.

By Peter Parrish | 22 Aug 2013 | 4

IncGamers Podcast #128

It’s GamesCom week, which means news aplenty for the IncGamers podcast team to attempt to engage with and then rapidly digress from.

By Peter Parrish | 21 Aug 2013 | Comments Off