More stories on: Ghost Recon Online

Ubisoft outlines major Ghost Recon: Phantoms updates for Steam launch

Following the name change from Ghost Recon: Online to Ghost Recon: Phantoms, they have now revealed some of the changes that are coming to the game on 10 April when it launches on Steam.

By Paul Younger | 28 Mar 2014 | Comments Off

Ghost Recon Online is now Ghost Recon Phantoms, out of beta in April

I think I remember playing Ghost Recon Online back in the dim and distant past.

By Peter Parrish | 17 Mar 2014 | Comments Off

Blast testing: Ghost Recon Online 0.11.0 adds firing range

Ubisoft’s free-to-play Ghost Recon Online title has updated to version 0.11.0, adding a new map, some new equipment and a way to try out your prospective firearm purchases before you actually make them.

By Peter Parrish | 25 Apr 2013 | Comments Off

Pure Creed: Ghost Recon Online gets some tie-in Assassin’s items

Oh those Assassins. They’re so stealthy that they’re creeping into Ghost Recon Online with a set of cross-promotion-tastic items, ready for you to kit your tactical Ghost fellows out with.

By Peter Parrish | 11 Feb 2013 | Comments Off

In the Navy: Ghost Recon Online’s 0.10.0 update goes live

If you’re going to be in Tom Clancy’s elite squad of Ghost Recon Online players, then you need to dress ship-shape.

By Peter Parrish | 23 Jan 2013 | Comments Off

Ghost Recon Online patch adds clan options, Halloween guns

Ghost Recon Online will be adding a fair few new features with its 0.9.0 patch, including a matchmaking filter for newer players, Halloween-themed weapons and the first stages of clan integration.

By Peter Parrish | 26 Oct 2012 | 1

First expansion released for Ghost Recon Online, adds new map, weapons and items

The first expansion for Ghost Recon Online has been released, featuring a new Conquest mode map, six new weapon variants and various items.

By John Robertson | 12 Sep 2012 | Comments Off

Ghost Recon Online: From pay-to-play to free-to-play [Interview]

Many a free-to-play game is – for better or worse – the offspring of an already established franchise.

By John Robertson | 10 Sep 2012 | Comments Off

Ubisoft not happy with Ghost Recon Online’s CPU performance

Free-to-play Ghost Recon Online has been on general release for a few weeks now, and Ubisoft are still not completely happy with the way the game is performing on certain specifications of PC hardware.

By John Robertson | 10 Sep 2012 | Comments Off

Ghost Recon Online [Review] – Back to war

Have you heard of the bystander effect? This particular little psychological quirk basically means that, if lots of people witness an emergency, they’re less likely to act on it than if only one person had witnessed it.

By Tim McDonald | 30 Aug 2012 | Comments Off

Piracy means free-to-play is just as profitable as boxed PC games, says Ubi CEO

Yves Guillemot, Ubisoft CEO, has said that the free-to-play model is just as profitable as PC boxed products.

By John Robertson | 22 Aug 2012 | 6

One Week with Ghost Recon Online [Preview] – The field report

It’s not something that happens often, but I suspect there’s a very definite risk in creating a major free-to-play entry in an established series.

By Tim McDonald | 15 Aug 2012 | 4