
Originally Posted by
Zarniwoop
10. Oblivion. I am the biggest Elder Scrolls fan there is. I'm obsessive about it. I want to work for Bethesda some day as my dream job even if I have to take a 20k pay cut. And Oblivion is a great game by today's standards. Fantastic systems. The problem for me was that it wasn't as well designed as morrowind except for its questing and its systems. It felt smaller and less interesting than Morrowind for all Bethesda's claims to the contrary. It had a main quest that was possibly the most irritating and "do your own thing"-breaking in this history of sandbox games. I say this every chance I get, but if you could make a game that was 50 percent Morrowind (world design and feel), 30 percent Oblivon (systems), and 20 percent daggerfall (scope and intrigue), you'd have a perfect game. Alas, even the ES has tipped down the endless slope to consolozation.
There are numerous others, but these are the ones that leap off the page at me.
Disagreement and discussion are welcomed, but lets not make this a personal thread. It's all just opinion.
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