Tales of Symphonia for the Gamecube, hands down. Story and character development is in depth and intentional, the art is really nice (and easy to get used to if it's a different style than you typically see), and OMIGOSH the battle system. I dread random battles in a lot of RPGs, simply because it's monotonous "Attack, Attack, Attack, Cast spell, Summon, etc." and after the first few hours of playing the battles are just boring. The "Tales of" series has probably the best battle system the RPG genre has ever seen. It's very pliable and is just as much fun as progressing through the story