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PC Game Features


Final Fantasy XIII PC Port Impressions

To the surprise of no-one who read the comments on my recent “Holy shit, Final Fantasy XIII on PC is gargantuan” news post, the PC version is a bit rubbish.

11 Oct 2014 | 9 | Tim McDonald

Sleeping Dogs: Definitive Edition PC Impressions

Good grief, but we’re doing a lot of these impressions pieces at the moment.

10 Oct 2014 | 5 | Tim McDonald

Ryse: Son of Rome PC Graphics Options and Performance Impressions

Since Ryse: Son of Rome is heading to the PC on 10 October, I thought it might interest people to cover some of the graphics and control options offered by this version of the game.

9 Oct 2014 | 2 | Peter Parrish

Alien: Isolation PC Port Early Impressions

Alien: Isolation has been out on PC for a grand total of five hours (at the time of writing this sentence), and I’ve spent, ooh, about half an hour playing it.

7 Oct 2014 | 12 | Tim McDonald

Dark Souls 2 Crown of the Ivory King Guide, Hints & Tips

Welcome to the third and final Dark Souls 2 Lost Crowns DLC guide, dealing with all matters pertaining to the Crown of the Ivory King, Eleum Loyce and invisible tigers.

2 Oct 2014 | Comments Off on Dark Souls 2 Crown of the Ivory King Guide, Hints & Tips | Peter Parrish

Middle-earth: Shadow of Mordor PC Impressions

I’ve played Middle-earth: Shadow of Mordor for a whopping 115 minutes so far, and while that’s obviously not enough time to judge the game, it does mean I can give you some preliminary thoughts and tell you how well the port works.

1 Oct 2014 | 8 | Tim McDonald

FIFA 15 PC: Smooth 60fps with AMD and Nvidia Guide

As part of the IncGamers FIFA 15 review process, I’ve had to dick around with various in-game and third party settings to obtain smooth 60fps gameplay.

26 Sep 2014 | 25 | Peter Parrish

Wasteland 2 Survival Guide: Tips for rookie Desert Rangers

Wasteland 2 is a big, in-depth game with a whole lot of skills, attributes, mechanics, options, and decisions.

24 Sep 2014 | 6 | Tim McDonald

Total War Rome 2: Emperor Edition – Patch 15 Beta Impressions

It was a little more than a year ago when Total War: Rome 2 launched with the dismal flop of a projectile from a broken onager.

16 Sep 2014 | 5 | Peter Parrish

IncGamers Quickies: Hero of Many, Warlocks & Bravada

Welcome to another semi-regular (or slightly-better-than-infrequent) IncGamers Quickies, in which we have a look at some of the many, many alpha/preview/review codes sent our way on a daily basis.

11 Sep 2014 | Comments Off on IncGamers Quickies: Hero of Many, Warlocks & Bravada | Peter Parrish

FIFA 15 PC Demo Impressions

I’ve put a few hours into the PC demo of FIFA 15 this afternoon, which as well as being a fairly pleasant way to spend time at work means I can now tell you what I think of this first Ignite Engine powered effort on our platform of choice.

10 Sep 2014 | 16 | Peter Parrish

Sims 4 impressions from a non-Sims player

I’m not taking part in the IncGamers Sims 4 review because it’s been so long since I played a Sims game that I can’t even remember what it was like.

6 Sep 2014 | Comments Off on Sims 4 impressions from a non-Sims player | Paul Younger

The Sims 4: Early Impressions

I have yet to form a proper verdict of The Sims 4, but I’ve played around with it for a couple of hours.

5 Sep 2014 | 3 | Tim McDonald

How good is Dead Rising 3’s PC port?

Dead Rising 3 is out on PC soon (and possibly “now” in some regions) and judging by Steam’s top sellers list, you lot are pretty excited by this.

4 Sep 2014 | 1 | Tim McDonald

The Walking Dead Season 2: Everything Telltale got right, and wrong

This is a post-release article about The Walking Dead Season Two, so it’ll include spoilers for every episode up to and including Episode 5: No Going Back.

3 Sep 2014 | 4 | Peter Parrish

Dark Souls 2 Crown of the Old Iron King Guide, Hints & Tips

Hello happy hollows, welcome to another set of pointers and tips for the second piece of Dark Souls 2 DLC.

29 Aug 2014 | Comments Off on Dark Souls 2 Crown of the Old Iron King Guide, Hints & Tips | Peter Parrish

Invisible, Inc. Early Access Preview

Oh, games. If games were named according to my skill level – and that would be a very weird and very difficult naming convention to enforce, I grant you, but bear with me here – this would not be called Invisible, Inc.

21 Aug 2014 | Comments Off on Invisible, Inc. Early Access Preview | Tim McDonald

Cities: Skylines aims to be a proper city builder, not just “kick SimCity in the balls”

“We’re not out to kick anyone in the balls” wrote Paradox’s Shams Jorjani on today’s Cities: Skylines ‘Ask Me Anything’ session, “SimCity was OK.”
He says that, but a fair amount of the questions asked and answered during this two hour back-and-forth seemed at least tangentially directed towards various parts of the SimCity anatomy.

21 Aug 2014 | 1 | Peter Parrish

Ubisoft says it will improve PC support: Do we believe them this time?

Ubisoft has re-entered the “I’m sorry baby, I can change” phase of its uncomfortable relationship with PC players.

18 Aug 2014 | 3 | Peter Parrish