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Claim a Trackday Manager beta key now!

Fancy managing your own racing team? Take Arctic Hazard’s upcoming game for a spin.

By Paul Younger | 22 May 2015 | 3

Technobabylon Review

Technobabylon is a cyberpunk point-and-click adventure. Unfortunately, as cyberpunk is as nebulous a concept as “roguelike” in certain circles, that’s probably not as simple a description as I’d hoped.

By Tim McDonald | 21 May 2015 | 0

10 Hours With The Witcher 3: Wild Hunt

Since launch, I’ve spent as much time as possible with The Witcher 3: Wild Hunt.

By Tim McDonald | 21 May 2015 | 9

IncGamers PC Gaming Podcast #214

This week, the podcast team sharpen their silver swords and charge headlong into the world of The Witcher 3.

By Peter Parrish | 20 May 2015 | 2

The Witcher 3: Wild Hunt PC Version Impressions

Rrrrright. It’s 12:30pm, and I’ve just spent about 90 minutes in the company of the PC version of The Witcher 3: Wild Hunt.

By Tim McDonald | 19 May 2015 | 17

Win a Copy of Order of Battle: Pacific

It’s time to get strategic with another IncGamers competition, this time for Order of Battle: Pacific.

By Paul Younger | 17 May 2015 | 31

Rebel Galaxy Preview

Musical soundtracks and scores can carry a lot of the burden when defining a creative work.

By Peter Parrish | 15 May 2015 | 0

Not a Hero Review

Not a Hero is a sharp political satire in which you attempt to get a purple anthropomorphic rabbit from the future elected prime minister by dishing out enough over-the-top violence to get the voters on your side, and I love it dearly.

By Tim McDonald | 14 May 2015 | 1

Fallout 4: Examining the Evidence for an E3 2015 Reveal

Fallout 4 is an ever-popular attendee on the videogame rumour merry-go-round.

By Peter Parrish | 13 May 2015 | 2

IncGamers PC Gaming Podcast #213

This week on the IncGamers audio chat-a-thon podcast, Tim and I settle in for some dissection of the Assassin’s Creed: Syndicate reveal.

By Peter Parrish | 13 May 2015 | 0

The Incredible Adventures of Van Helsing 3 Preview

People who read previews of games with a ‘3’ in the title (or a ‘III,’ technically) tend to either be pretty familiar with previous entries and fancy knowing what’s changed, or want to know whether they can start with this one and still understand what’s going on.

By Peter Parrish | 13 May 2015 | 0

Final Fantasy 4: The After Years PC Version Impressions

Another day, another Final Fantasy title gets ported to PC – and this time, it’s Final Fantasy 4: The After Years.

By Tim McDonald | 12 May 2015 | 1

GOG Galaxy Beta Impressions

“Hooray, another third-party store and download client for my PC games!” is a sentence never uttered by anyone, anywhere.

By Peter Parrish | 11 May 2015 | 2

Two Hours With: Siralim

As you’ve probably realised, we get quite a lot of games sent to us.

By Tim McDonald | 8 May 2015 | 0

Quarterly Financial Reports Are Rubbish Sources For Game News

We’re in the season of financial quarterlies. That period of time when publishers perform their legal obligations to shareholders, and game sites pretend that they employ financial journalists to publish thrilling stories like “Gosh, Activision say they made a lot of money.”
Quarterly (and annual) financial reports can sometimes reveal things of interest to a broad audience of games players.

By Peter Parrish | 7 May 2015 | 0

IncGamers PC Gaming Podcast #212

This week’s IncGamers Podcast is a numerical palindrome, which is all the excuse Tim and I need to explore the ancient and mysterious art of phrases which read the same forwards and backwards.

By Peter Parrish | 6 May 2015 | 6

id Software’s 1995 Concept for Paid Mods Was Actually Pretty Solid

Despite the eventual reversal and admission that “it’s clear we didn’t understand exactly what we were doing,” Valve still seem pretty eager to implement a method of financial compensation for popular mods.

By Peter Parrish | 5 May 2015 | 4

Solarix Review

Before this review really begins creeping through the industrial bowels of Solarix’s mining colonies, space vessels and biolabs, here’s a brief disclosure of information.

By Peter Parrish | 4 May 2015 | 2