More stories on: DayZ

DayZ’s Q2 plans include DX11, more vehicles and spreading cholera

There’s a “quarterly status report” up at the official DayZ blog, which goes into some detail about what the development team has planned for the next three months.

By Peter Parrish | 3 Apr 2015 | 2

DayZ zombie horde mode demonstrated with new AI

Run like the wind because these DayZ zombies are super fast and they come in packs.

By Paul Younger | 11 Mar 2015 | Comments Off

DayZ status update talks Q1 security goals

‘Security’ may not be the first word that springs to mind when considering DayZ; especially if you’re somebody who’s been robbed by the roadside by chortling men in ski masks.

By Peter Parrish | 19 Jan 2015 | Comments Off

DayZ vehicle roadmap being formulated and more zombies coming

The DayZ devs share the latest development update as they start planning more vehicles.

By Paul Younger | 8 Dec 2014 | Comments Off

DayZ stable servers have been updated and now there’s the V3S vehicle

Another DayZ update lands on the stable server and it could be worth hopping back in.

By Paul Younger | 3 Dec 2014 | Comments Off

Dean Hall quits Reddit over DayZ pricing and schedule complaints

DayZ’s price changes and schedule has not gone down well with some gamers so Dean Hall steps back.

By Paul Younger | 27 Nov 2014 | 6

DayZ claims it will be out of Early Access in 2016

DayZ’s development team has laid out a “road map” of development, spanning the next year and a half.

By Peter Parrish | 26 Nov 2014 | Comments Off

DayZ update 0.50 delayed due to last minute crashes

Those waiting for the 0.50 DayZ update to roll out onto the stable servers today will have to wait a little more.

By Peter Parrish | 29 Oct 2014 | Comments Off

DayZ 0.49 stable patch notes highlight new additions

The DayZ team are ready to deploy the stable version of 0.49 and there are quite a few additions.

By Paul Younger | 17 Sep 2014 | Comments Off

Not happy with DayZ development? “Take a break” says producer

It’s taking forever FFS! Why is this game taking so damn long?

By Paul Younger | 10 Sep 2014 | Comments Off

DayZ 0.49 update delayed by a week

The latest word from the DayZ blog is that the expected 0.49 update will be delayed for a week, to allow for a “strong QA pass”.

By Peter Parrish | 27 Aug 2014 | Comments Off

IncGamers Gamescom Podcast Special

Guten tag! We’re … not actually in Germany for Gamescom, so I don’t know why I would even write that.

By Peter Parrish | 15 Aug 2014 | 6

DayZ patch update deployed with new villages and more – v0.48.124737

The latest updates to DayZ have now landed on the stable servers and there’s more content included.

By Paul Younger | 14 Aug 2014 | Comments Off

DayZ on PS4 is a “win win” for PC, says Dean Hall

One of the more impressive reveals of the Sony Gamescom conference was DayZ on PS4, which didn’t go down brilliantly with all of the PC players.

By Peter Parrish | 12 Aug 2014 | 1

DayZ PC Early Access players unimpressed by PS4 announcement

Dean Hall appeared during PlayStation’s Gamescom conference to announce DayZ for the PlayStation 4, which hasn’t gone down too well with some PC players.

By Peter Parrish | 12 Aug 2014 | Comments Off

DayZ 0.48 hot fix due 13 August, 0.49 may add gardening

I’ve not read a DayZ update blog in a while, but they’ve got awfully convoluted and technical.

By Peter Parrish | 6 Aug 2014 | Comments Off

DayZ patch with item persistence now on stable with issues

DayZ’s new features have now been moved off the experimental to live.

By Paul Younger | 30 Jul 2014 | Comments Off

DayZ experimental update adds persistent loot, new cows and track suits

There’s changes happening to the DayZ loot system and now your loot stays put.

By Paul Younger | 26 Jul 2014 | Comments Off