Hysteria Hospital Page 2
16 Jul 2009 at 13:57:01 by James ChalmersSystems used to review this title: (WII)
One of the major flaws is the same animation for each machine is used over and over again. It would've been nice to see a variety of cures from one department as you can only watch a patient being steamed a handful of times before you begin to bore. Character sprites stay the same at every hospital giving the whole game a very repetitive feel; sometimes you even experience all four patients in the hospital's beds being identically the same which doesn't exactly bode well. The game tries to be funny with random announcements coming over the in-game tannoy however half of them are poor excuses for jokes while the other half are muffled and not clear at all. Again the cheap production values of this game is clear as no more than 10 different announcements seem to have been recorded for the game; and for a game which boasts 60 levels they get very mundane very quickly.
And even though the control system is easy, it's not a bad thing. Drag and drop patients to the correct department
There is nothing to make you want to play this game after initially completing it. Hell, anyone who sits through Hysteria Hospital to the end should be given a medal and paraded down the street on an open top bus; well done, you have been to hell and survived. I completed this game in less than four hours, there are no extra challenges given to you, just the endless chore of picking up, dragging and healing patients. Even the introduction of Endless Mode after finishing the main game doesn't give you any new features and, as the name suggests, just replays the story mode with no time limit. Don't expect to be playing this game with a friend either with no multiplayer support at all; you have to wonder how hard it would've been to make a side-by-side two-player affair as you try to compete to heal your patients the quickest?
Hysteria Hospital is without a doubt one of the poorest excuses of a game I have played. There is no challenge and very little feeling of progression as you advance through different levels. The Wii has been criticised for having too many casual titles that drown the market and this is a prime example. You get the feeling Oxygen Games haven't tried at all when it comes to this title. I played this game so you don't have to. Avoid at every possible chance.
Gamer Score | 0 /10 |
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