Read about quests, partying systems and specs...page 2
30 Sep 2008 at 10:45:51 by Jerry FriestadSystems used to review this title: (PC)
The game is packed with standard MMO quests but what really sets it apart is the Public Quests. There are over 400 areas in the game where a consistent three-part event is going on, at any time you can walk in the proximity of the event and participate in the completion of it. At the end of the event (the final part usually being a boss monster) players roll for loot as though it were a dungeon boss. Your participation in the quest (rated on how much damage you do or how much you heal) gives you a handicap to your roll to keep players from walking in at the last second and taking your loot, however it is possible to work the hardest and still get a low roll putting you in 5th place which is a good excuse to punch a wall. Many game journalists have spoken up about the difficulty of some of these public quests but in all honesty they just suck at the game because anyone with the knowledge of what a healer and a tank is can walk in and smash pretty much any public quest in the first half of the game.
Another great thing about this game is the partying system, whether you want to group up for a Public Quest or to raid a world PVP objective it's super easy with open party. You can either form a standard party of six, or open it up to a warband which hosts 24 players (When players raid keeps and eventually capital cities multiple warbands will swarm the area) but I haven't been able to find if there's a way to link warbands as the manual and the interface isn't too specific. By your character health in the upper left hand corner of the user interface is an option to view any of the open parties in your area, it will tell you how many are in it and how far away the party is, this tool is incredibly handy because instead of having to ask for an invite for to participate or form a group you can just hop in uninvited. I also found this as an incredibly handy tool to find out which public quests were being done because I play into the off hours of the night where the server isn't too populated with players around my level yet. Of course if you and some friends make a party you can select an option to make it private so players can pop in and annoy you but who really doesn't want an extra hand when it's offered?The only thing that bothers me about the game is how it runs even on high end systems (3.0 ghz.
Quad-core, 9800 GTS, and 4 gigs of Corsair RAM on a 64bit interface) and the game still runs choppy. In the distance players and creatures animate at a terrible frame rate and the reaction time from when you push the keys to move you character and when your character actually move is off by a fraction of a second making the movement feel floaty and un-natural which bothers me no end (to see what I mean log in to Warhammer push forward and backwards five times and then log in to WoW and do the same thing). I wish the developers would go back in and tweak the engine to run like a game actually should or my subscription won't last past the time I write my review at the max level. Technical issues aside Warhammer is incredibly fun, it definitely is a game that picks up pace the more you play making the leveling process more fun than normal MMOs look out for my next impressions after I hit rank 40.
Gamer Score | 0 /10 |
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