MAG Review Page 2
26 Jan 2010 at 09:27:35 by Richard WalkerSystems used to review this title: (PS3)
There are also three factions to choose from, each with varying attributes that add a further layer of variety to MAG. S.V.E.R are a rag-tag band of moderately experienced soldiers that are notorious for fighting with unmatched fervour while Valor is an army of seasoned veterans, adept in communication and tactics. Finally, Raven will no doubt be the popular choice, simply because they look the coolest in their black technologically advanced apparel. Raven make up for their lack of experience by packing all the best stuff.
The obligatory story of the game's three PMCs (Private Military Companies) is a largely irrelevant one. All you really need to know is that MAG takes place in 2025 where PMCs fight for contracts in a conflict known as the Shadow War. Your individual character - who can be customised and is able to switch between five bespoke weapon loadouts before each match and during respawns – levels up persistently from round to round, earning increasingly higher ranks that better your chances in being selected as the leader of a platoon, or indeed an entire company if you put yourself forward for consideration.
Levelling up also grants skill points that can be exchanged for new skills (obviously) and upgrades or attachments for your weapons. None of these bonuses take the form of ridiculous, ability enhancing perks (a la MW2). Instead, weapon upgrades and squad buffs or bonuses for faction leaders reward skill over persistence or the number of hours you pump into playing the game. Every action you perform on the battlefield grants XP, which acts as your currency in purchasing extra stuff for your character.
At face value, MAG is really just another military FPS with little more than an impressive gimmick. But there's actually more to MAG than first meets the eye. It's a compulsive and hugely playable online title that's worth investing time in. The control system might be a bit of a misfire but when the core FPS action is as accomplished as MAG's, you'll be willing to forgive the game's few discretions. And if you're lucky enough to assemble a crack team of mates to play with online, you'll really get the most out of what MAG has to offer. Rounding up 255 mates with a PS3 and a copy of the game though? That's a bit of a stretch, isn't it?
Gamer Score | 0 /10 |
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