Perhaps most important in the new software, however, is the new, precise match-making system. Battle.net is designed to quickly learn what skill level you are on and match you against opponents that will give you around a 50% win/loss ratio. If you have more wins, you'll rapidly face harder opponents until it evens out, and the same goes for losses.
Players can also create a custom game, allowing for friends to play against each other, but these games do not count in any ladder rankings or your personal win/loss scores. In the future, this will also be where fan-made mods will be started, letting players choose games like Defence of the Ancients or Tower Defence.
This may not sound so exciting, since you're not measured by everyone else at once, but it's actually a very smart system. It still measures your relative skill to the rest of the world and every one rank you gain is a measurable achievement.
To try out new tactics or learn a new race's units, serious ladder players can play public games to do this without affecting ladder rank. They will still be matched against similarly skilful players.
Looking in the installation folder of the game, a "Mods" folder contains three sub-folders named "Core.SC2Mod", "Liberty.SC2Mod" and "LibertyMulti.SC2Mod". This is obviously partly to make it easy to change interface and functionality for the two upcoming expansions, but also likely to let modders make their whole new StarCraft II experience, if they would wish it.
Unfortunately, there are also drawbacks with the beta. We hope many of these will be handled before launch.
One popular complaint concerns the fact that as soon as a character is made on the net, it's not possible to change the name or the identifier. This was briefly mentioned in our latest podcast and could potentially be something Blizzard will charge money for changing as a "microtransaction". The developer has mentioned microtransactions before, saying Battle.net will work similar to WoW, with players having to pay to have their name changed. We have asked Blizzard on its plans for this, so stay tuned for more info.
All in all, it's still in very early closed beta, and many changes will likely be made pre-release. Even so, it's quite impressive, and the only serious naysayer we've encountered so far is our resident StarCraft II-skeptic Paul.
We are producing a veritable stream (live stream, in fact) of StarCraft 2 news, commentated gameplay videos and tactical guides through the StarCraft 2 Beta Centre, so don't miss StarCraft: IncGamers for a lot more content!
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