The New Story Mode
The missions are not as heavily immersed in story as the WarCraft III ones, a deliberate change made by Blizzard.
The new Story Mode is essentially a point-and-click game that, for Wings of Liberty primarily, takes place on Hyperion. You play as Jim Raynor himself, walking around on the Hyperion; the Bridge, Armory, Lab and Cantina. Each has their own NPCs you can interact with, and features you can use to customise your fight against the Terran Dominion and the Zerg.
The Hyperion is Arcturus Mengsk's former flagship Battlecruiser. Jim Raynor and his "Raynor's Raiders" took command over it when it became clear Arcturus was just really a power-hungry madman. The ship still features ornamental wolves (the animal of Mengsk's crest) around the Bridge. This type of lore information is scattered over the ship, but falls in line of "voluntary content". If you don't care, it's all just ornamental wolves on the table, or random posters on the walls.
To interact with the environment, simply click objects that light up when you mousover. To move from room to room, simply click the "Exit" sign, and choose your destination in a drop-down menu.
Armoury
Your little army of Raiders will need to purchase upgrades, which means you'll need to visit the Armoury. Even if you are mostly interested in lore or just playing through the game, this is one of the places you will visit the most.
When you click an upgrade you get more information about it, including price and how it looks in mission mode. More upgrades become available as you finish maps and progress through the story.
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