Single Player
Single player is not a tutorial for the purpose of teaching you the game mechanics. The game will instead ship with pre-recorded tutorials for players to watch according to Sigaty. A new feature called "Challenges" will also be added; small missions training a player for certain tasks like efficient resource gathering, smarter build orders and similar aspects of the game important for multiplayer games.
Battle.net
For the first time Pardo has also revealed that the development team "don't have any plans to support LAN" (Local Area Networking), and clarified saying "we will not support it." Blizzard wants the fans to enjoy multiplayer - on Battle.net. This is an interesting statement, since the easy LAN functionality of the original game is one of the reasons it became so big in the first place. Current communities like iCCup, using StarCraft mods to host games are considered "pirate servers" by Blizzard, and Pardo wants to see those services shut down.
You see, Battle.net 2.0 is just nickname given to Blizzard's updated Battle.net by the fans, but is still a good description of the project. Blizzard has a dedicated development team working on Battle.net, aiming to revolutionise online gaming with technical solutions as well as community features.
Most features have not been revealed, but the new network will be more user-friendly and community-focused than the original. Personal avatars, friends lists with added functionality, clan-making, replay database and other ideas are on the table, but exactly what features will be available at release and what will be added later through expansions has yet to be announced.
Gaming networks like Steam and Rupture, as well as general social networking websites like MySpace, Facebook, and "plenty of others" have helped shape Battle.net according to lead producer Chris Sigaty. Sigaty clarified that Blizzard is "very aware of technology" around them, implying it's on top of the latest social networking as well as gaming-related networks. Much of the content from the Battle.net web page will also be available directly from the game client.
Closing Words
The overall experience I got from seeing the "shoutcasts", talking to the developers and actually playing the game was that StarCraft II has been ready for beta for a long time now. It's polished, feels great, and only needs a little bit more tweaking in terms of balance. Blizzard is known for great quality, but the game is not even in the closed beta stage yet and still better than most other developers' finished products. We'll likely see more of both Battle.net and single player before the beta finally starts; some time this summer, so make sure to come back here for all the latest.
If you are interested in StarCraft II, also check out our developer interview, videos, screenshots/art and head over to IncGamers' StarCraft channel for more detailed information and further reports from Blizzard.
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