“The challenge we’re facing with the development of Syberia II is even bigger than the one we faced when we were working on Syberia I. Presently, the public's expectations have exerted a new form of pressure on team members. However, this pressure has had a spurring effect on everyone which should ultimately enable us to deliver a high-quality product next fall.â€To accompany the announcement Microids fired over these first shots of the game.
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