Tomb Raider developer Crystal Dynamics has confirmed that the game will not be coming to Nintedo's Wii U. Both game and console are expected this year.
Karl Stewart, brand director for Tomb Raider, has said that work on the game had begun long before the announcement of the console at E3 2011, and that porting it across at this stage wouldn't be the right thing to do.
"When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform," Stewart said, speaking on the Crystal Habit Podcast.
"Given that we've been working on the game quite a while before Wii U was announced I think it would not be right to try and port it across. If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality."
Tomb Raider will be released sometime this year on Xbox 360, PlayStation 3 and PC. Eidos are currently in discussions about trying to find a partner to work on a Mac verison of the game, but there is no guarantee that it will launch alongside the other versions.
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