EA and Bioware have kicked live the v1.1.0b patch for Star Wars: the Old Republic which addresses issues such as the ability delays players were experiencing as well as Karagga’s Palace exploits. The full update includes:
General
- Implemented optimizations to improve performance on Republic and Imperial Fleets.
Classes and Combat
- Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.
Operations
General
- Operations will no longer allow more than 16 Operations Group members to enter concurrently.
Karagga’s Palace
- Operations Groups will no longer be forced to reset the Operation if the group wipes when attempting to defeat G4-B3 Heavy Fabricator.
- Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno.
Miscellaneous Bug Fixes
- Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen “flickering.”
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