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SWTOR patch addresses ability delays


Star Wars: The Old RepublicEA and Bioware have kicked live the v1.1.0b patch for Star Wars: the Old Republic which addresses issues such as the ability delays players were experiencing as well as Karagga’s Palace exploits. The full update includes:

General

  • Implemented optimizations to improve performance on Republic and Imperial Fleets.

Classes and Combat

  • Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.

Operations

General

  • Operations will no longer allow more than 16 Operations Group members to enter concurrently.

Karagga’s Palace

  • Operations Groups will no longer be forced to reset the Operation if the group wipes when attempting to defeat G4-B3 Heavy Fabricator.
  • Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno.

Miscellaneous Bug Fixes

  • Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen “flickering.”
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Star Wars: The Old Republic
Game: Star Wars: The Old Republic
Developer: Bioware
Publisher: EA (Electronic Arts)
Release Date: 20 Dec 2012
Screenshots Star Wars: The Old Republic 1.2 Videos Star Wars: The Old Republic Legacy System Developer Video

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