Standard Blog
Go! Filter
Login Register Password?

Bethesda denied in latest Fallout legal twist


Fallout Online ArtThe endlessly entertaining (or maybe just endless) Fallout legal dispute between original publishers Interplay and new intellectual property owners Bethesda takes a new twist.

A quick recap: Interplay sold the rights to Fallout to Bethesda in 2007, but licensed back the rights to develop a Fallout MMO (within the boundaries of certain conditions). Those specific conditions, and whether Interplay can continue to develop the MMO, are the subject of the lengthy legal battle.

Bethesda's latest target was Bulgarian developers Masthead Studios, who are co-developing Interplay's MMO.

However, a temporary restraining order sought by Bethesda against Masthead (that would presumably have halted any developments) has been denied by US District Judge John F. Walter.

Walter explained his decision in flawless legalise: "[Bethesda] has not demonstrated that it will be irreparably prejudiced if the requested ex parte relief is not granted, or that it is without fault in creating the crisis that requires ex parte relief". So that's all nice and clear, then.

The upshot being that Masthead is free to continue whatever work it is doing on the Fallout MMO.

Did you know? Bethesda is attempting to prevent Minehead developer Markus Persson calling his forthcoming game Scrolls.

Source: gamasutra.com

Image taken from Fallout Online concept art

 

Got a news tip? Send it to the team

Comment


Add a comment using your Facebook, Twitter, Yahoo, Google or OpenID accounts.
blog comments powered by Disqus
 
Fallout Online
Game: Fallout Online
Developer: Interplay
Publisher: Interplay
Release Date: TBC
Screenshots Fallout Online Art

Latest Stuff

 

Dragon's Dogma [Review] - A JRPG with a western edgeDragon's Dogma [Review] - A JRPG with a western...
A mixing of worlds, a worthwhile exercise?

Fifa 13 [Interview] - What's new to the game? Part 1Fifa 13 [Interview] - What's new to the game? P...
Evolution is the name of the game this year, so what's improved?

Sleeping Dogs [Preview] - Undercover in an open-worldSleeping Dogs [Preview] - Undercover in an open...
Welcome to Hong Kong.

Dirt Showdown [Review] - Spin-off or spin-out?Dirt Showdown [Review] - Spin-off or spin-out?
The rally series adds a touch of destruction.

F1 Online [Preview] - Massively multiplayer online racerF1 Online [Preview] - Massively multiplayer onl...
Racer, management sim and MMO rolled into one, with a dash of DRS.

Lost Planet 3 [Preview] - Looks a lot like a rebootLost Planet 3 [Preview] - Looks a lot like a re...
It's all gone survival horror.

Ghost Recon: Future Soldier [Review] - Faux-tactical shootingsGhost Recon: Future Soldier [Review] - Faux-tac...
Does the mix of stealth and action work?

XCOM: Enemy Unknown [Preview] - Space InvadingXCOM: Enemy Unknown [Preview] - Space Invading
Can Firaxis usher in a welcome alien return?

Diablo III [Review] - Bloody hellDiablo III [Review] - Bloody hell
Was it worth the 12 year wait?

Dirt Showdown [Interview] - Crafting destructionDirt Showdown [Interview] - Crafting destruction
Producer Iain Smith talks us through the carnage.