The music director working on Fallout: New Vegas has said the music in the game will reflect the player’s actions and revealed that the game will be a ‘100+ hour experience’.
Scott Lawlor told Gamsutra: “My goal for Fallout: New Vegas was to make sure the music fit in seamlessly with this soundscape and would help to subconsciously guide the player through their 100+ hour experience. In order to do this, the music had to match the atmosphere of the world to a T.
“Fallout is a game that allows for its players to choose their own role, and their own morality. Some players play the good guy, and others play the bad guy. We decided that the music system should reflect that.
“If the player runs through the town of Goodsprings and kills everything in sight, the music will reflect that with a dark, foreboding tone. If the player is helpful to the townsfolk and doesn't cause too much trouble, then there is a much lighter, rural tone to the music.”
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