Ubisoft Toronto is currently working on a sequel to Splinter Cell: Conviction.
Assassin's Creed producer Jade Raymond is heading up the currently untitled sequel, with Splinter Cell: Conviction producer Alex Parizeau returning in the same role, according to Gamasutra.
"We have great ambitions for the project, and it's a great opportunity, because Splinter Cell has a lot of visibility, and we're really hoping to attract a lot of senior talent and people who have a lot of experience in the industry," bubbled Parizeau. "I think we have a really special chance to build something strong from the start."
"When we started Splinter Cell: Conviction, it was difficult, because we were working on new hardware, changing tech, and wanted to rejuvenate and innovate with the design," he explained. "With so many risks, some are going to pay off and some aren't, and I think that's why we stumbled for a while during the development cycle.
"But here in Toronto we have a strong tech platform, a strong platform for the design, and we have a core team in place that we can focus on growing, and on creating a project based on the pillars we put in place creating Splinter Cell: Conviction."
Jade Raymond noted that the studio is also working on another "major franchise" with a second, smaller team, in conjunction with Ubisoft Montreal.
We reviewed Splinter Cell: Conviction when it launched earlier this year. While the new mechanics worked reasonably well, we thought it was the multiplayer that really saved the day.
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