EA and DICE have confirmed that weapon balancing tweaks for the console versions of Battlefield: Bad Company 2 will be implemented next week.
The update is due to land on Tuesday 11 May and will include all the tweaks in the recent PC patch as well as some new ones based on feedback from the PC community. The most recent changes include the PKM, Type 88LMG, G3, An94, and 40mm shotgun being “returned to their former glory” and G3, VSS, and all semi-auto rifles settling quicker between shots.
Check our story on the PC patch for the major tweaks and below for other recent additions:
Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
Fixed a bug where the SVU would do too little damage at long range.
Fixed a bug where M95 rounds would not kill armored targets with headshots.
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