Naughty Dog is currently tweaking the spawn points in the Uncharted 2 multiplayer game.
In response to community criticism that the game often respawns players unfairly close to enemies, the developer has said it is currently rolling out changes.
“Over the last few weeks we’ve heard about, and witnessed, an increase of players spawning too close to their opponents or in positions on the map which would place them or their opponents at a significant advantage and result in unfair kills,” said a post on the developer's site.
“Of course the flip-side is that you would feel like many deaths were ill-gotten and too easy. We’ve been testing changes to the way players spawn after being killed in multiplayer to alleviate these occurrences.”
Naughty Dog isn't saying which maps have already been done as it wants feedback from the community.
“We’re not trying to keep you in the dark—we want to get your thoughts on the spawns as they occur naturally as you play, rather than have all of you focus on some particular maps only,” said the developer.
“We’re also likely to update some things on the fly for the time being.”
More NewsAll News ...
Comment
Add a comment using your Facebook, Twitter, Yahoo, Google or OpenID accounts.
blog comments powered by Disqus


