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BioWare Exploring Alternative Button Mapping Mechanism


In an interview with IncGamers, BioWare producer of the Dragon Age franchise, Fernando Melo, said the company was looking into alternative button mapping for its console iteration of games.

The news comes after Melo said the current button mapping didn't give the player the same experience as a PC user interface, meaning console players were less likely to access all the features the game offers.

General Screenshot

Currently, Dragon Age console players have to navigate through different layers of a radial menu to access all the options of the game, but Melo said that something had to be done to resolve this.

"As you add more abilities, as you add more spells, the way you can quickly access some of those becomes a little more cumbersome.

"It's something we'll definitely have to look at as we expand the game."

Melo went on to say that although there were no plans to utilise voice control, the company had seen some games which used it successfully.

"We've certainly seen a couple of games recently that have used [voice control] pretty well, so who knows? That could be a possibility in the future."

Watch out for more news and our preview of Dragon Age: Origins Awakening later today.

If you've not played any Dragon Age and you're an RPG player, shame on you.  Find out more about it here.

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Dragon Age: Origins
Game: Dragon Age: Origins
Developer: Bioware
Publisher: EA (Electronic Arts)
Released: 06 Nov 2009
Screenshots Dragon Age: Witch Hunt DLC Screen Videos IGTV: Dragon Age: Origins - Awakening
 
 
 
 
 
 
 
 
 
 
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