Remedy has explained the decision to release Alan Wake only on Xbox 360.
Earlier in the week Microsoft issued a statement saying the decision was about “matching this specific game to the right platform” and that Alan Wake is “best played from the couch in front of a larger TV screen.”
Speaking to VG247, Remedy’s Oskari Häkkinen said the size of the development team was a determining factor in the decision.
“Saying that Alan Wake is best played of a sofa with 5.1 surround and a big TV screen, I think is more of a preference than anything else,” he said. “
We’re not going out there to say that PC gamers can’t enjoy it from their own PC set-up. We’re certainly not saying that. We have a strong heritage in PC gaming as well.
“But, frankly, we’re a small studio. We’re 50 people, and being a small studio, it makes a lot more sense for us to focus on one platform. Currently we’re fully focused on the Xbox version, and [as for] what the future holds, we haven’t got anything to announce, and we haven’t thought that far right now.
“We’re fully crunching towards the Xbox 360 version”
Which, we think, makes a lot more sense. What do you think? Let us know in the comments section below.
Alan Wake is a game of huge significance to Remedy, find out more here.
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