Quantic Dream founder David Cage has stated that the company "will definitely experiment" with Sony's motion controller.
Speaking to Destructoid, Cage explained that Heavy Rain already uses the limited Sixaxis motion controls. "Motion already plays a major role in Heavy Rain. In fact, the entire interface is designed around motion and physical immersion." One character, for instance, can be made to brush his teeth by shaking the Sixaxis from side to side.
"I am curious to see what can be done with more mature games, if it can be used to support immersion and create a new way of playing," Cage continued. "Quantic Dream will definitely experiment with the Wand in future."
Not entirely surprising - both Heavy Rain and its spiritual predecessor, Fahrenheit/Indigo Prophecy, used controls in unusual ways in order to immerse players. Check out our preview for more details.
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