EA has released a new video showcasing the evolution of the physics engine in Fight Night Round 4.
Gameplay producer Brian Hayes talks through the comparison video which highlights the improvements made since Round 3. In the last game, he explains, physics only came into play during knockdowns and there was essentially an “invisible wall” between fighters. In Round 4, however, the new physics engine plays a crucial role throughout all aspects of gameplay, allowing true inside fighting and also glancing blows.
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